Andrys_

Hungary
43 matches tracked 43 matches in 30 days
ELO ▲ 240
2,004
30-day peak: 2,004
Rank EU
#242,587
Hungary #1,194 in Hungary
Last updated:

How does Andrys_ play?

Rating 1.06 K/R 0.80 ADR 91.4 from 43 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 43 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 23% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Deals serious damage
More damage per round than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
DamageRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (49%).

Headshot rate 35%−14 pp · Ø 49% better than 2%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.06+0.04 · Ø 1.02 better than 63%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.3%).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 84%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 8x 4K, 0 aces in 43 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 14%
Deaths per round 76%+4 pp · Ø 72% better than 9%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Andrys_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 43 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOct

Patterns

Soon this shows where Andrys_ loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 14 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Inferno
  2. Most kills in a match: 32 · Mirage
  3. Highest rating in a match: 1.73 · Mirage

Maps in detail

from the last 43 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
57% -
0.85 -
98.3 -
1.13-
60% of 62 duels -
38% of 8 situations -
Ancient7
71% -
0.77 -
87.4 -
1.02-
56% of 34 duels -
0% of 2 situations -
Anubis7
43% -
0.76 -
86.1 -
1.05-
54% of 26 duels -
50% of 2 situations -
Dust 27
29% -
0.66 -
76.1 -
0.85-
38% of 21 duels -
33% of 3 situations -
Inferno4
75% -
0.88 -
95.9 -
1.18-
57% of 21 duels -
67% of 3 situations -
Nuke3
67% -
0.90 -
101.7 -
1.17-
63% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Andrys_ plays

Across 43 matches Andrys_ averages K/R 0.80, ADR 91.4 and a rating of 1.06. Biggest strength: Damage per round (ADR) at 91.4, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 35%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 35% headshots. In 18 of 43 matches the rating was 1.10 or higher (42%), in 13 it was below 0.90. In 43 matches with detailed stats: 8 4Ks and 0 aces. Last 30 days: 43 matches, win rate 53%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.