Anas0452

Denmark
FACEIT verified 275 matches tracked
Last updated:

How does Anas0452 play?

Rating 1.11 (from 159 matches) K/R 0.77 ADR 86.1 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 159 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
Multi-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (90 matches).

2,750-2,999 ELO

Compared with 10,561 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 84%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.05).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 1.10+0.05 · Ø 1.05 better than 61%
Pistol kills per match 2.9 from the last 159
Knife kills 3 in 159 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.3%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 45%
3K rounds 5.3%+1.0 pp · Ø 4.3% better than 85%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 24x 4K, 3 aces in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

9.3 utility damage per round and so well above the average (4.0).

Utility hit rate 45%+11 pp · Ø 34% better than 98%
Utility damage per round 9.3+5.3 · Ø 4.0 better than 99%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 72%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ADR +5.0
= Stayed the same
K/R at 0.79, Rating at 1.11, Headshots at 53%
▼ Got worse
Win rate −3 pp, ELO −445

Aug to Sep 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.79
AprMayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.79 (at the start 0.76). Slightly above the average (0.75).

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −100 ELO
38 matches · 45% win rate
In match 1 of the day −88 ELO
27 matches · 41% win rate
Between 18:00 and 24:00 −109 ELO, win rate 44%
On Saturdays −120 ELO, win rate 38%

Anas0452 loses the most ELO on Anubis: −100 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 45 · Ancient
  3. Highest rating in a match: 2.44 · Anubis

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient52
52% better than 44%
0.81 better than 74%
92.9 better than 90%
1.13 better than 74%
54% of 259 duels better than 60%
36% of 28 situations better than 45%
Anubis38
45% better than 22%
0.77 better than 60%
84.3 better than 65%
1.09 better than 62%
50% of 149 duels better than 37%
36% of 14 situations better than 44%
Cache19
32% better than 3%
0.76 better than 41%
82.9 better than 42%
1.10 better than 47%
51% of 92 duels better than 30%
58% of 12 situations better than 87%
Nuke19
42% better than 11%
0.77 right on the average
87.4 better than 71%
1.06 better than 44%
54% of 84 duels better than 55%
50% of 10 situations better than 74%
Inferno15
67% better than 78%
0.85 better than 76%
96.9 better than 89%
1.24 better than 80%
58% of 69 duels better than 67%
22% of 9 situations better than 15%
Dust 210
70% -
0.77 -
87.4 -
1.10-
49% of 49 duels -
75% of 4 situations -
Mirage4
50% -
0.82 -
92.9 -
1.16-
42% of 19 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Anas0452 plays

Across 275 matches Anas0452 averages K/R 0.77 and ADR 86.1; the rating across the 159 rated matches is 1.11. Biggest strength: Utility damage per round at 9.3, better than 99% of level 10 · 2,750-2,999 ELO players. Averages 16.8 kills per match with 52% headshots. The strongest map is Dust 2 with a 70% win rate in 10 matches. In 70 of 159 matches the rating was 1.10 or higher (44%), in 47 it was below 0.90. In 90 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: July 2026 at 1.13. Anas0452 loses the most ELO on Anubis (−100 ELO, win rate 45%). Things go best on Ancient (+205 ELO, win rate 52%). Match no. 2 of the day goes best: 69% win rate, +153 ELO. Improved over the last three months: ADR +5.0. Got weaker: Win rate −3 pp, ELO −445. Unchanged in recent months: K/R at 0.79, Rating at 1.11, Headshots at 53%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.