AnA_VAXUE

Belarus
On FACEIT since 2019 61 matches tracked 24 matches in 30 days
ELO ▲ 234
2,307
30-day peak: 2,421
Rank EU
#97,825
Belarus #2,345 in Belarus
Last updated:

How does AnA_VAXUE play?

Rating 1.02 K/R 0.71 ADR 77.5 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 61 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 33% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 73%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.02−0.01 · Ø 1.03 better than 41%
Pistol kills per match 3.3
Knife kills 1 in 61 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.4%).

2K rounds 11.9%−1.5 pp · Ø 13.4% better than 14%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 42%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 7x 4K, 2 aces in 50 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 72%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether AnA_VAXUE is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 50 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.67
AprMayJunJulAugSepOct

Best month: May 2026 with 0.83.

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +29 ELO, win rate 31%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 3 wins in a row · Mirage
  2. Most kills in a match: 27 · Mirage
  3. Highest rating in a match: 1.70 · Mirage

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
29% better than 1%
0.74 right on the average
78.1 better than 35%
1.05 better than 54%
47% of 75 duels better than 25%
44% of 18 situations better than 70%
Dust 217
41% better than 15%
0.69 better than 23%
76.5 better than 24%
0.91 better than 10%
53% of 75 duels better than 56%
22% of 9 situations better than 14%
Ancient8
75% -
0.76 -
82.3 -
1.16-
56% of 32 duels -
25% of 4 situations -
Anubis4
50% -
0.86 -
94.3 -
1.28-
53% of 17 duels -
75% of 4 situations -
Inferno3
33% -
0.51 -
65.4 -
0.74-
56% of 9 duels -
100% of 1 situations -
Nuke3
0% -
0.58 -
67.8 -
0.81-
46% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AnA_VAXUE plays

Across 61 matches AnA_VAXUE averages K/R 0.71, ADR 77.5 and a rating of 1.02. Most room to improve: Utility hit rate at 30%, better than only 19% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 54% headshots. The strongest map is Dust 2 with a 41% win rate in 17 matches. In 21 of 61 matches the rating was 1.10 or higher (34%), in 20 it was below 0.90. In 50 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: May 2026 at 1.16. Last 30 days: 24 matches, win rate 42%, net ELO +55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.