Amarogo

Ukraine
256 matches tracked 11 matches in 30 days
ELO ▼ 72
3,723
30-day peak: 3,795
Rank EU ▼ 98 places
#416
Ukraine #32 in Ukraine
30 days · prev. #318 · best #318
Last updated:

How does Amarogo play?

Rating 1.26 (from 161 matches) K/R 0.87 ADR 89.5 from 256 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 161 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 36% good 1.10 to 1.29 20% normal 0.90 to 1.09 16% weak 0.75 to 0.89 11% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average.
AWPer
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (12%).

Rounds with first kill 14%+2 pp · Ø 12% better than 78%
Opening duels won 58%+3 pp · Ø 55% better than 74%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 38%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 56%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.36 K/D and so well above the average (1.12).

Headshot rate 44%−9 pp · Ø 53% better than 13%
AWP share of kills 28%+14 pp · Ø 14% better than 84%
K/D 1.36+0.24 · Ø 1.12 better than 91%
Pistol kills per match 3.0 from the last 161
Knife kills 4 in 161 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so slightly above the average (14.6%).

2K rounds 15.4%+0.8 pp · Ø 14.6% better than 67%
3K rounds 4.6%0.0 pp · Ø 4.6% right on the average
MVPs per match 2.7+0.1 · Ø 2.6 better than 56%
4Ks and aces 23x 4K, 5 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (70%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 29%
Enemies flashed per round 0.47+0.12 · Ø 0.35 better than 84%
Deaths per round 64%−6 pp · Ø 70% better than 93%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +16 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, ADR −5.2, Win rate −4 pp, ELO −211

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.93
AprMayJunJulAugSepOct

Best month: July 2026 with 0.94. Last 3 months: 0.82 (at the start 0.88). Slightly above the average (0.79).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −116 ELO
36 matches · 53% win rate
From match 5 of the day −28 ELO
36 matches · 53% win rate
Between 18:00 and 24:00 −49 ELO, win rate 51%
On Fridays −50 ELO, win rate 40%

Amarogo loses the most ELO in match 2 of the day: −116 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Mirage
  2. Longest win streak: 10 wins in a row · Mirage
  3. Most kills in a match: 46 · Mirage

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
56% better than 43%
0.90 better than 87%
92.1 better than 78%
1.30 better than 90%
60% of 323 duels better than 79%
37% of 43 situations better than 42%
Dust 238
74% better than 94%
0.86 better than 73%
87.2 better than 56%
1.28 better than 83%
59% of 206 duels better than 70%
42% of 24 situations better than 56%
Anubis19
53% better than 34%
0.81 better than 55%
86.2 better than 52%
1.15 better than 55%
54% of 97 duels better than 48%
40% of 15 situations right on the average
Ancient18
67% better than 79%
0.83 better than 65%
83.9 better than 41%
1.23 better than 81%
58% of 71 duels better than 71%
50% of 4 situations better than 75%
Nuke9
33% -
0.79 -
81.5 -
1.06-
62% of 50 duels -
25% of 4 situations -
Cache8
25% -
0.90 -
93.8 -
1.25-
72% of 39 duels -
25% of 4 situations -
Inferno3
67% -
0.94 -
91.4 -
1.41-
44% of 16 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Amarogo plays

Across 256 matches Amarogo averages K/R 0.87 and ADR 89.5; the rating across the 161 rated matches is 1.26. Biggest strength: Deaths per round at just 64% (lower is better), better than 93% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 44%, better than only 13% of level 10 · 3,500+ ELO players. Averages 18.8 kills per match with 44% headshots. The strongest map is Dust 2 with a 74% win rate in 38 matches. In 103 of 161 matches the rating was 1.10 or higher (64%), in 33 it was below 0.90. In 106 matches with detailed stats: 23 4Ks and 5 aces. Best month by rating: July 2026 at 1.40. Amarogo loses the most ELO in match 2 of the day (−116 ELO, win rate 53%). Things go best on Dust 2 (+362 ELO, win rate 74%). Match no. 4 of the day goes best: 65% win rate, +181 ELO. Improved over the last three months: Headshots +16 pp. Got weaker: K/R −0.06, ADR −5.2, Win rate −4 pp, ELO −211. Last 30 days: 11 matches, win rate 45%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.