Alvor666

Russia
84 matches tracked 42 matches in 30 days
Last updated:

How does Alvor666 play?

Rating 0.99 K/R 0.72 ADR 78.7 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 84 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 51%+2 pp · Ø 49% better than 57%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 43%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so slightly below the average (48%).

Headshot rate 46%−2 pp · Ø 48% better than 44%
AWP share of kills 8%−3 pp · Ø 11% better than 46%
K/D 0.99+0.02 · Ø 0.97 better than 47%
Pistol kills per match 2.5
Knife kills 2 in 84 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (12.8%).

2K rounds 14.3%+1.5 pp · Ø 12.8% better than 80%
3K rounds 4.4%+0.6 pp · Ø 3.8% better than 72%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 6x 4K, 0 aces in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.27).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 39%
Enemies flashed per round 0.15−0.12 · Ø 0.27 better than 17%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.06, ADR +5.6, Headshots +2 pp, Win rate +3 pp
= Stayed the same
Rating at 1.01, ELO at 1,649
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.75 (at the start 0.69). Slightly above the average (0.71).

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −88 ELO
26 matches · 35% win rate
On Dust 2 −56 ELO
24 matches · 46% win rate

Alvor666 loses the most ELO in match 1 of the day: −88 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Ancient
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 2.37 · Ancient

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
46% better than 36%
0.71 better than 42%
77.2 better than 36%
1.00 better than 47%
45% of 100 duels better than 21%
47% of 17 situations better than 76%
Anubis19
32% better than 5%
0.77 better than 73%
82.9 better than 68%
1.02 better than 57%
47% of 87 duels better than 31%
31% of 13 situations better than 32%
Mirage19
47% better than 37%
0.67 better than 23%
73.8 better than 21%
0.93 better than 23%
44% of 75 duels better than 18%
36% of 14 situations better than 44%
Ancient15
53% better than 60%
0.77 better than 73%
84.4 better than 72%
1.09 better than 80%
55% of 84 duels better than 75%
36% of 14 situations better than 48%
Inferno3
33% -
0.48 -
60.5 -
0.64-
38% of 8 duels -
0% of 3 situations -
Nuke3
100% -
0.78 -
80.2 -
1.04-
39% of 23 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Alvor666 plays

Across 84 matches Alvor666 averages K/R 0.72, ADR 78.7 and a rating of 0.99. Biggest strength: Rounds with first kill at 12%, better than 79% of level 8 players. Averages 16.0 kills per match with 46% headshots. The strongest map is Ancient with a 53% win rate in 15 matches. In 30 of 84 matches the rating was 1.10 or higher (36%), in 33 it was below 0.90. In 43 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: September 2026 at 1.08. Alvor666 loses the most ELO in match 1 of the day (−88 ELO, win rate 35%). Improved over the last three months: K/R +0.06, ADR +5.6, Headshots +2 pp, Win rate +3 pp. Unchanged in recent months: Rating at 1.01, ELO at 1,649. Last 30 days: 42 matches, win rate 48%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.