Alpaer_
Name history of Alpaer_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).
Compared with 1,058 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (49%).
Clutch
Average21% of 1v1s won and so well below the average (38%).
Weapons and aim
Average37% headshots and so well below the average (47%).
Impact
StrengthExactly 3 kills in 4.5% of rounds and so clearly above the average (3.8%).
Utility and deaths
Average0.10 enemies flashed per round and so well below the average (0.25).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.71. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 0.98. Last 3 months: 0.93 (at the start 0.96). Clearly below the average (0.99).
Damage per round (ADR)
Best month: September 2026 with 79.8. Last 3 months: 78.4 (at the start 78.1). Just below the average (78.8).
Share of headshot kills
Best month: July 2026 with 40%. Last 3 months: 35% (at the start 40%). Well below the average (47%).
Matches won (win rate)
Best month: July 2026 with 73%. Last 3 months: 51% (at the start 73%). Clearly above the average (47%).
Best month: August 2026 with 1,602. Last 3 months: 1,438 (at the start 1,551).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 31%.
Patterns
From the last 71 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Alpaer_ loses the most ELO in match 1 of the day: −5 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Dust 2
- Longest win streak: 5 wins in a row · Ancient
- Highest rating in a match: 2.37 · Ancient
Maps in detail
from the last 71 matchesCompared with players on the same level who have at least 15 matches on the map.
How Alpaer_ plays
Across 71 matches Alpaer_ averages K/R 0.69, ADR 78.3 and a rating of 0.94. Biggest strength: Utility hit rate at 42%, better than 89% of level 7 players. Most room to improve: Clutch 1v1 won at 21%, better than only 2% of level 7 players. Averages 15.2 kills per match with 37% headshots. The strongest map is Ancient with a 75% win rate in 12 matches. In 22 of 71 matches the rating was 1.10 or higher (31%), in 34 it was below 0.90. In 47 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: September 2026 at 0.98. Alpaer_ loses the most ELO in match 1 of the day (−5 ELO, win rate 48%). Things go best on Mirage (+86 ELO, win rate 67%). Got weaker: Headshots −5 pp, Win rate −22 pp, ELO −113. Unchanged in recent months: K/R at 0.68, Rating at 0.93, ADR at 78.4. Last 30 days: 21 matches, win rate 52%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.