Alireza9614

Iran
116 matches tracked 15 matches in 30 days
Last updated:

How does Alireza9614 play?

Rating 1.04 K/R 0.74 ADR 77.4 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 116 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+3 pp · Ø 50% better than 73%

Clutch

Strength
Last one alive

45% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 83%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 29%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (47%).

Headshot rate 53%+6 pp · Ø 47% better than 80%
AWP share of kills 16%+5 pp · Ø 11% better than 77%
K/D 1.05+0.06 · Ø 0.99 better than 70%
Pistol kills per match 2.8
Knife kills 1 in 116 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (3.9%).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 4.8%+0.9 pp · Ø 3.9% better than 84%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 14x 4K, 1 ace in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 2.7−1.5 · Ø 4.2 better than 16%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 26%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day ±0 ELO
22 matches · 32% win rate
Between 6:00 and 12:00 −25 ELO, win rate 39%
On Thursdays ±0 ELO, win rate 44%

Alireza9614 loses the most ELO in match 3 of the day: ±0 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
53% better than 61%
0.76 better than 67%
78.4 better than 42%
1.07 better than 71%
62% of 117 duels better than 96%
50% of 20 situations better than 81%
Dust 227
70% better than 96%
0.74 better than 57%
77.8 better than 40%
1.07 better than 70%
53% of 116 duels better than 65%
52% of 23 situations better than 84%
Inferno19
53% better than 56%
0.68 better than 33%
68.4 better than 6%
0.98 better than 43%
44% of 80 duels better than 19%
33% of 9 situations better than 39%
Anubis14
29% -
0.79 -
87.4 -
1.04-
52% of 63 duels -
33% of 12 situations -
Ancient13
23% -
0.69 -
73.2 -
0.92-
40% of 42 duels -
36% of 11 situations -
Nuke8
63% -
0.78 -
80.8 -
1.12-
66% of 29 duels -
50% of 6 situations -
Vertigo3
67% -
0.80 -
81.0 -
1.01-
50% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Alireza9614 plays

Across 116 matches Alireza9614 averages K/R 0.74, ADR 77.4 and a rating of 1.04. Biggest strength: 3K rounds at 4.8%, better than 84% of level 8 players. Most room to improve: Utility damage per round at 2.7, better than only 16% of level 8 players. Averages 16.4 kills per match with 53% headshots. The strongest map is Dust 2 with a 70% win rate in 27 matches. In 50 of 116 matches the rating was 1.10 or higher (43%), in 40 it was below 0.90. In 116 matches with detailed stats: 14 4Ks and 1 ace. Alireza9614 loses the most ELO in match 3 of the day (±0 ELO, win rate 32%). Things go best in match 2 of the day (+7 ELO, win rate 70%). Match no. 2 of the day goes best: 70% win rate, +7 ELO. Last 30 days: 15 matches, win rate 67%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.