Alien_OFF
How does Alien_OFF play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (11%).
Clutch
Average13% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average47% headshots and so clearly below the average (51%).
Impact
Weakness2.0 MVPs per match and so well below the average (2.4).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.75. Last 3 months: 0.72 (at the start 0.73). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.09. Last 3 months: 1.04 (at the start 1.06). Right on the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 81.2. Last 3 months: 76.2 (at the start 77.9). Slightly below the average (81.1).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 48% (at the start 46%). Clearly below the average (51%).
Matches won (win rate)
Best month: August 2026 with 57%. Last 3 months: 51% (at the start 53%). Just above the average (50%).
Best month: September 2026 with 2,583. Last 3 months: 2,477 (at the start 2,463).
Rounds with first kill
Best month: September 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 62%.
Patterns
From the last 140 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Alien_OFF loses the most ELO on Mirage: −55 ELO, 57% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Dust 2
- Highest rating in a match: 2.05 · Mirage
- Longest win streak: 8 wins in a row · Inferno
Maps in detail
from the last 140 matchesCompared with players on the same level who have at least 15 matches on the map.
How Alien_OFF plays
Across 140 matches Alien_OFF averages K/R 0.73, ADR 76.8 and a rating of 1.05. Biggest strength: Deaths per round at just 66% (lower is better), better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 15.6 kills per match with 47% headshots. The strongest map is Mirage with a 57% win rate in 46 matches. In 57 of 140 matches the rating was 1.10 or higher (41%), in 57 it was below 0.90. In 87 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: October 2026 at 1.09. Alien_OFF loses the most ELO on Mirage (−55 ELO, win rate 57%). Match no. 3 of the day goes best: 56% win rate. Improved over the last three months: Headshots +2 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.04, ADR at 76.2, Win rate at 51%, ELO at 2,477. Last 30 days: 30 matches, win rate 57%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.