AlienSs-PZ

Albania
On FACEIT since 2023 275 matches tracked 123 matches in 30 days
Last updated:

How does AlienSs-PZ play?

Rating 1.04 K/R 0.76 ADR 85.1 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 275 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (50%).

Headshot rate 60%+10 pp · Ø 50% better than 95%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 1.01−0.02 · Ø 1.03 better than 39%
Pistol kills per match 3.1
Knife kills 14 in 275 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 71%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 73%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 50x 4K, 11 aces in 249 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 72%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 81%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.14, Rating +0.19, ADR +13.5, Win rate +11 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, ELO −79

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.77 (at the start 0.63). Slightly above the average (0.74).

Patterns

From the last 275 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −90 ELO
58 matches · 43% win rate
On Dust 2 −4 ELO
58 matches · 45% win rate
On Saturdays −25 ELO, win rate 44%

AlienSs-PZ loses the most ELO on Mirage: −90 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Highest rating in a match: 2.12 · Anubis
  3. Longest win streak: 7 wins in a row · Vertigo

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient71
58% better than 71%
0.77 better than 62%
86.6 better than 73%
1.06 better than 60%
53% of 400 duels better than 55%
35% of 40 situations better than 42%
Dust 258
45% better than 27%
0.73 better than 43%
84.3 better than 64%
1.01 better than 39%
49% of 362 duels better than 37%
42% of 38 situations better than 62%
Mirage58
43% better than 18%
0.75 right on the average
85.7 better than 72%
1.02 better than 44%
48% of 379 duels better than 30%
43% of 23 situations better than 65%
Anubis46
59% better than 70%
0.83 better than 83%
90.8 better than 88%
1.17 better than 83%
52% of 276 duels right on the average
43% of 30 situations better than 60%
Inferno25
52% better than 42%
0.67 better than 16%
76.1 better than 20%
0.93 better than 10%
45% of 156 duels better than 12%
29% of 14 situations better than 29%
Vertigo8
50% -
0.78 -
89.0 -
1.09-
45% of 53 duels -
20% of 5 situations -
Nuke5
20% -
0.69 -
70.4 -
0.95-
56% of 36 duels -
100% of 1 situations -
Cache3
0% -
0.57 -
62.4 -
0.75-
35% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AlienSs-PZ plays

Across 275 matches AlienSs-PZ averages K/R 0.76, ADR 85.1 and a rating of 1.04. Biggest strength: Headshot rate at 60%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 60% headshots. The strongest map is Anubis with a 59% win rate in 46 matches. In 106 of 275 matches the rating was 1.10 or higher (39%), in 96 it was below 0.90. In 249 matches with detailed stats: 50 4Ks and 11 aces. Best month by rating: September 2026 at 1.08. AlienSs-PZ loses the most ELO on Mirage (−90 ELO, win rate 43%). Things go best on Inferno (+48 ELO, win rate 52%). Match no. 3 of the day goes best: 60% win rate, −33 ELO. Improved over the last three months: K/R +0.14, Rating +0.19, ADR +13.5, Win rate +11 pp. Got weaker: Headshots −5 pp, ELO −79. Last 30 days: 123 matches, win rate 54%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.