Alexet

Sweden
On FACEIT since 2015 73 matches tracked 27 matches in 30 days
ELO ▲ 102
2,149
30-day peak: 2,149
Rank EU
#157,097
Sweden #3,992 in Sweden
Last updated:

How does Alexet play?

Rating 1.08 K/R 0.75 ADR 81.3 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 73 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 29% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 6%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 96%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.08+0.06 · Ø 1.02 better than 69%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.3%).

2K rounds 14.8%+1.5 pp · Ø 13.3% better than 81%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 16x 4K, 2 aces in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 73%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.15, Rating +0.22, ADR +13.2
= Stayed the same
Win rate at 47%
▼ Got worse
Headshots −5 pp, ELO −69

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.80 (at the start 0.65). Clearly above the average (0.74).

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Most kills in a match: 28 · Dust 2
  3. Highest rating in a match: 1.88 · Ancient

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis21
48% better than 37%
0.71 better than 35%
77.1 better than 29%
0.97 better than 28%
53% of 103 duels better than 61%
22% of 9 situations better than 16%
Mirage21
38% better than 10%
0.75 better than 57%
79.4 better than 45%
1.08 better than 69%
45% of 99 duels better than 18%
44% of 9 situations better than 67%
Ancient13
46% -
0.82 -
84.6 -
1.18-
52% of 48 duels -
23% of 13 situations -
Dust 27
57% -
0.84 -
90.7 -
1.21-
64% of 39 duels -
25% of 4 situations -
Nuke5
40% -
0.64 -
74.5 -
0.91-
48% of 23 duels -
33% of 3 situations -
Cache4
50% -
0.77 -
89.1 -
1.18-
53% of 19 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Alexet plays

Across 73 matches Alexet averages K/R 0.75, ADR 81.3 and a rating of 1.08. Biggest strength: Utility hit rate at 41%, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 54% headshots. The strongest map is Anubis with a 48% win rate in 21 matches. In 35 of 73 matches the rating was 1.10 or higher (48%), in 22 it was below 0.90. In 49 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: October 2026 at 1.30. Things go best on Anubis (+23 ELO, win rate 48%). Improved over the last three months: K/R +0.15, Rating +0.22, ADR +13.2. Got weaker: Headshots −5 pp, ELO −69. Unchanged in recent months: Win rate at 47%. Last 30 days: 27 matches, win rate 59%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.