Aleksander_B

Russia
124 matches tracked 27 matches in 30 days
Last updated:

How does Aleksander_B play?

Rating 0.90 K/R 0.63 ADR 71.4 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.24 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 124 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 10% normal 0.90 to 1.09 31% weak 0.75 to 0.89 29% very weak below 0.75 24%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 46%−4 pp · Ø 50% better than 17%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 30%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Weakness
Where do the kills come from?

38% headshots and so well below the average (49%).

Headshot rate 38%−11 pp · Ø 49% better than 6%
AWP share of kills 18%+8 pp · Ø 10% better than 84%
K/D 0.90−0.10 · Ø 1.00 better than 13%
Pistol kills per match 2.3
Knife kills 2 in 124 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.3% of rounds and so well below the average (3.9%).

2K rounds 10.1%−3.1 pp · Ø 13.2% better than 2%
3K rounds 2.3%−1.6 pp · Ø 3.9% better than 2%
MVPs per match 1.8−0.4 · Ø 2.2 better than 8%
4Ks and aces 11x 4K, 2 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 41%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 39%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
Whether Aleksander_B is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 105 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: July 2026 with 0.72.

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −78 ELO
40 matches · 53% win rate
From match 5 of the day −28 ELO
30 matches · 40% win rate
On Ancient −5 ELO
23 matches · 43% win rate

Aleksander_B loses the most ELO on Dust 2: −78 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 37 · Anubis
  3. Highest rating in a match: 1.75 · Dust 2

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
53% better than 58%
0.63 better than 9%
71.7 better than 13%
0.91 better than 16%
48% of 141 duels better than 37%
36% of 33 situations better than 47%
Ancient23
43% better than 22%
0.61 better than 5%
68.2 better than 4%
0.86 better than 6%
50% of 70 duels better than 45%
33% of 18 situations better than 38%
Mirage18
44% better than 27%
0.61 better than 7%
69.2 better than 9%
0.89 better than 15%
38% of 58 duels better than 4%
33% of 15 situations better than 36%
Anubis15
67% better than 91%
0.68 better than 25%
74.7 better than 21%
0.96 better than 29%
51% of 61 duels right on the average
57% of 14 situations better than 89%
Inferno14
50% -
0.63 -
72.5 -
0.90-
44% of 59 duels -
13% of 8 situations -
Nuke10
50% -
0.62 -
71.2 -
0.87-
43% of 30 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Aleksander_B plays

Across 124 matches Aleksander_B averages K/R 0.63, ADR 71.4 and a rating of 0.90. Biggest strength: Deaths per round at just 70% (lower is better), better than 75% of level 9 players. Most room to improve: 3K rounds at 2.3%, better than only 2% of level 9 players. Averages 14.8 kills per match with 38% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 19 of 124 matches the rating was 1.10 or higher (15%), in 66 it was below 0.90. In 105 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: July 2026 at 1.03. Aleksander_B loses the most ELO on Dust 2 (−78 ELO, win rate 53%). Last 30 days: 27 matches, win rate 37%, net ELO −18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.