AleKsiSssss

Chile
On FACEIT since 2017 152 matches tracked 35 matches in 30 days
ELO ▼ 12
2,613
30-day peak: 2,750
Rank SA ▲ 301 places
#778
Chile #23 in Chile
30 days · prev. #1,079 · best #757
Last updated:

How does AleKsiSssss play?

Rating 0.96 (from 5 matches) K/R 0.72 ADR 81.0 from 152 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 234 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 26%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 49%−3 pp · Ø 52% better than 26%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 12%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 65%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.98−0.06 · Ø 1.04 better than 24%
Pistol kills per match 2.8
Knife kills 1 in 234 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 15%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 17x 4K, 3 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 98%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 80%
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 65%
Deaths per round 74%+2 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.72, ADR at 80.2, Win rate at 56%, ELO at 2,613
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.72 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −299 ELO
58 matches · 31% win rate
On Mirage −55 ELO
85 matches · 53% win rate
Between 0:00 and 6:00 −84 ELO, win rate 42%
On Fridays −19 ELO, win rate 45%

AleKsiSssss loses the most ELO in match 1 of the day: −299 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 36 · Ancient
  3. Highest rating in a match: 2.41 · Anubis

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
53% right on the average
0.71 better than 32%
78.0 better than 33%
0.99 better than 31%
45% of 364 duels better than 15%
34% of 44 situations better than 36%
Dust 246
54% better than 53%
0.76 better than 57%
82.9 better than 57%
1.07 better than 57%
55% of 185 duels better than 67%
28% of 18 situations better than 21%
Ancient29
52% better than 45%
0.73 better than 37%
82.6 better than 48%
1.01 better than 36%
48% of 130 duels better than 26%
64% of 14 situations better than 95%
Cache23
65% -
0.78 -
85.6 -
1.06-
60% of 102 duels -
30% of 10 situations -
Anubis20
70% better than 94%
0.81 better than 78%
85.6 better than 71%
1.18 better than 87%
47% of 113 duels better than 22%
54% of 13 situations better than 84%
Nuke16
44% better than 16%
0.79 better than 61%
83.0 better than 53%
1.12 better than 66%
52% of 87 duels better than 47%
40% of 10 situations right on the average
Inferno15
53% better than 36%
0.80 better than 60%
89.2 better than 67%
1.08 better than 46%
59% of 93 duels better than 76%
29% of 7 situations better than 24%

Compared with players on the same level who have at least 15 matches on the map.

How AleKsiSssss plays

Across 152 matches AleKsiSssss averages K/R 0.72 and ADR 81.0; the rating across the 5 rated matches is 0.96. Biggest strength: Utility hit rate at 45%, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 12% of level 10 · 2,500-2,749 ELO players. Averages 15.4 kills per match with 53% headshots. The strongest map is Anubis with a 70% win rate in 20 matches. In 90 of 234 matches the rating was 1.10 or higher (38%), in 87 it was below 0.90. In 109 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: October 2026 at 0.96. AleKsiSssss loses the most ELO in match 1 of the day (−299 ELO, win rate 31%). Things go best from match 5 of the day (+201 ELO, win rate 69%). From match no. 5 of the day on, things go best: 69% win rate, +201 ELO. Improved over the last three months: Headshots +3 pp. Unchanged in recent months: K/R at 0.72, ADR at 80.2, Win rate at 56%, ELO at 2,613. Last 30 days: 35 matches, win rate 63%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.