Alanzoo1

Sweden
113 matches tracked 62 matches in 30 days
Last updated:

How does Alanzoo1 play?

Rating 0.92 (from 82 matches) K/R 0.71 ADR 78.7 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17% on level 7
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 48%
Rating spread from 82 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 17% weak 0.75 to 0.89 16% very weak below 0.75 37%
Player type
Hits the head
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 68%
Opening duels won 49%−1 pp better than 42%

Clutch

Average
Last one alive
Clutch 1v1 won 29%−10 pp better than 11%
Clutch 1v2 won 28%+7 pp better than 87%
Clutch kills per match 1.1−0.5 better than 8%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+8 pp better than 87%
AWP share of kills 2%−8 pp better than 14%
K/D 0.92−0.08 better than 22%
Pistol kills per match 2.3
Knife kills 1 in 113 matches

Impact

Average
Damage and big rounds
Rounds with 2K 11.9%−1.2 pp better than 20%
Rounds with 3K 3.4%−0.5 pp better than 31%
MVPs per match 2.20.0 level
4Ks and aces 21x 4K, 2 aces in 103 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 22%
Utility damage per round 2.7−1.5 better than 17%
Enemies flashed per round 0.30+0.03 better than 61%
Rounds with a death 77%+5 pp better than 9%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.78.

Patterns

From the last 113 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Anubis −30 ELO
20 matches · 50% wins
From match 5 of the day −29 ELO
32 matches · 38% wins
Between 18:00 and 24:00 −27 ELO, win rate 40%

Alanzoo1 loses the most ELO on Anubis: −30 ELO, 50% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Inferno
  2. Highest rating in a match: 2.33 · Ancient
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
50% level
0.74 better than 62%
80.7 better than 60%
1.01 better than 54%
50% of 147 duels level
25% of 8 situations better than 18%
Anubis20
50% level
0.71 better than 46%
79.8 better than 54%
0.95 better than 25%
49% of 91 duels level
40% of 10 situations better than 56%
Dust 219
47% better than 37%
0.70 better than 41%
79.8 better than 51%
0.84-
50% of 103 duels level
20% of 5 situations better than 12%
Ancient15
47% better than 37%
0.72 level
81.3 better than 58%
0.97-
48% of 75 duels better than 42%
25% of 4 situations better than 17%
Inferno11
27% -
0.63 -
69.2 -
0.83-
48% of 54 duels -
38% of 8 situations -
Nuke9
44% -
0.73 -
79.8 -
0.95-
58% of 40 duels -
100% of 1 situations -
Cache7
43% -
0.70 -
76.6 -
0.85-
35% of 34 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Alanzoo1 plays

Across 113 matches Alanzoo1 averages K/R 0.71 and ADR 78.7; the rating across the 82 rated matches is 0.92. Biggest strength: Headshot rate at 54%. That is better than 87% of players on level 7. Most room to improve: Rounds with a death at 77%. That is better than only 9% of players on level 7. On average 15.4 kills per match, 54% of them headshots. The strongest map is Mirage with a 50% win rate in 32 matches. In 25 of 82 matches the rating was 1.10 or higher (30%), in 43 it was below 0.90. In 103 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: October 2026 at 0.98. Alanzoo1 loses the most ELO on Anubis (−30 ELO, win rate 50%). Things go best in match 2 of the day (+21 ELO, win rate 54%). Last 30 days: 62 matches, win rate 40%, ELO balance +12.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.