Alannn23

Russia
On FACEIT since 2024 105 matches tracked 29 matches in 30 days
ELO ▲ 88
2,158
30-day peak: 2,158
Rank EU
#153,013
Russia #43,339 in Russia
Last updated:

How does Alannn23 play?

Rating 1.19 K/R 0.83 ADR 87.9 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 105 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 9%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so well above the average (1.02).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 1.23+0.21 · Ø 1.02 better than 94%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.3%).

2K rounds 15.7%+2.4 pp · Ø 13.3% better than 92%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 7x 4K, 1 ace in 42 matches

Utility and deaths

Average
Nades, flashes and deaths

1.4 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 1.4−2.8 · Ø 4.2 better than 1%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 57%, ELO at 2,134
▼ Got worse
K/R −0.06, Rating −0.06, ADR −6.6, Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.79 (at the start 0.85). Clearly above the average (0.74).

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −28 ELO
33 matches · 42% win rate
On Dust 2 −21 ELO
33 matches · 61% win rate
Between 0:00 and 6:00 −25 ELO, win rate 49%
On Saturdays −25 ELO, win rate 50%

Alannn23 loses the most ELO on Mirage: −28 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.32 · Ancient
  2. Longest win streak: 8 wins in a row · Ancient
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
61% better than 82%
0.85 better than 90%
88.7 better than 84%
1.24 better than 94%
56% of 151 duels better than 76%
52% of 21 situations better than 85%
Mirage33
42% better than 18%
0.81 better than 81%
87.4 better than 82%
1.12 better than 79%
51% of 150 duels right on the average
27% of 15 situations better than 21%
Ancient14
71% -
0.85 -
87.3 -
1.20-
75% of 52 duels -
22% of 9 situations -
Nuke10
70% -
0.83 -
91.4 -
1.27-
58% of 43 duels -
57% of 7 situations -
Anubis9
44% -
0.81 -
85.9 -
1.16-
59% of 41 duels -
63% of 8 situations -
Cache4
75% -
0.86 -
90.6 -
1.29-
57% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Alannn23 plays

Across 105 matches Alannn23 averages K/R 0.83, ADR 87.9 and a rating of 1.19. Biggest strength: K/D at 1.23, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.4, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 42% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 59 of 105 matches the rating was 1.10 or higher (56%), in 22 it was below 0.90. In 42 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: July 2026 at 1.21. Alannn23 loses the most ELO on Mirage (−28 ELO, win rate 42%). From match no. 5 of the day on, things go best: 61% win rate, +26 ELO. Got weaker: K/R −0.06, Rating −0.06, ADR −6.6, Headshots −2 pp. Unchanged in recent months: Win rate at 57%, ELO at 2,134. Last 30 days: 29 matches, win rate 55%, net ELO +13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.