Al0ne-
Name history of Al0ne-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).
Compared with 2,012 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Strength34% of 1v2s won and so well above the average (21%).
Weapons and aim
Average1.11 K/D and so slightly above the average (1.02).
Impact
StrengthExactly 3 kills in 6.0% of rounds and so well above the average (4.0%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.86. Last 3 months: 0.81 (at the start 0.70). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.20. Last 3 months: 1.15 (at the start 0.98). Well above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 87.2. Last 3 months: 83.7 (at the start 76.5). Slightly above the average (80.0).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 53% (at the start 49%). Slightly above the average (51%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 48% (at the start 53%). Just below the average (49%).
Best month: August 2026 with 2,571. Last 3 months: 2,397 (at the start 2,483).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 58%.
Patterns
From the last 192 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Al0ne- loses the most ELO on Mirage: −55 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.68 · Mirage
- Longest win streak: 7 wins in a row · Inferno
- Most kills in a match: 41 · Inferno
Maps in detail
from the last 192 matchesCompared with players on the same level who have at least 15 matches on the map.
How Al0ne- plays
Across 192 matches Al0ne- averages K/R 0.79, ADR 82.1 and a rating of 1.11. Biggest strength: 3K rounds at 6.0%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 31%, better than only 24% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 52% headshots. The strongest map is Inferno with a 57% win rate in 21 matches. In 92 of 192 matches the rating was 1.10 or higher (48%), in 61 it was below 0.90. In 145 matches with detailed stats: 37 4Ks and 4 aces. Best month by rating: October 2026 at 1.20. Al0ne- loses the most ELO on Mirage (−55 ELO, win rate 50%). Things go best from match 5 of the day (−8 ELO, win rate 56%). Match no. 1 of the day goes best: 58% win rate, −50 ELO. Improved over the last three months: K/R +0.11, Rating +0.17, ADR +7.2, Headshots +4 pp. Got weaker: Win rate −5 pp, ELO −86. Last 30 days: 30 matches, win rate 57%, net ELO −79.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.