Akylch1k

St. Helena
On FACEIT since 2025 87 matches tracked
Last updated:

How does Akylch1k play?

Rating 1.21 (from 48 matches) K/R 0.85 ADR 89.6 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.49 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 48 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 23% good 1.10 to 1.29 27% normal 0.90 to 1.09 13% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Strength
Last one alive

33% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 82%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 96%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Strength
Where do the kills come from?

1.17 K/D and so clearly above the average (1.02).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.17+0.15 · Ø 1.02 better than 88%
Pistol kills per match 3.9

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.1%).

2K rounds 15.4%+2.1 pp · Ø 13.3% better than 89%
3K rounds 5.9%+1.8 pp · Ø 4.1% better than 95%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 8x 4K, 6 aces in 28 matches

Utility and deaths

Weakness
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 2%
Utility damage per round 2.3−1.9 · Ø 4.2 better than 8%
Enemies flashed per round 0.13−0.15 · Ø 0.28 better than 11%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.23, ADR +6.0, Headshots +7 pp, Win rate +22 pp, ELO +719
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Feb to May 2026.

Kills per round (K/R)

0.86
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.92. Last 3 months: 0.89 (at the start 0.82). Well above the average (0.74).

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −56 ELO
21 matches · 57% win rate

Akylch1k loses the most ELO on Dust 2: −56 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Dust 2
  2. Highest rating in a match: 3.16 · Anubis
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
59% better than 78%
0.91 better than 97%
93.7 better than 94%
1.23 better than 94%
55% of 69 duels better than 74%
36% of 14 situations better than 44%
Dust 221
57% better than 69%
0.79 better than 74%
84.9 better than 69%
1.23-
55% of 62 duels better than 71%
22% of 9 situations better than 13%
Anubis16
69% better than 93%
0.92 better than 98%
94.0 better than 95%
1.60-
62% of 34 duels better than 95%
64% of 11 situations better than 94%
Ancient14
50% -
0.79 -
87.2 -
0.89-
44% of 18 duels -
25% of 4 situations -
Inferno3
0% -
0.76 -
76.0 -
0.68-
75% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Akylch1k plays

Across 87 matches Akylch1k averages K/R 0.85 and ADR 89.6; the rating across the 48 rated matches is 1.21. Biggest strength: Rating at 1.21, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 25%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 19.2 kills per match with 56% headshots. The strongest map is Anubis with a 69% win rate in 16 matches. In 29 of 48 matches the rating was 1.10 or higher (60%), in 13 it was below 0.90. In 28 matches with detailed stats: 8 4Ks and 6 aces. Best month by rating: September 2026 at 1.32. Akylch1k loses the most ELO on Dust 2 (−56 ELO, win rate 57%). Things go best on Mirage (+140 ELO, win rate 59%). Match no. 2 of the day goes best: 75% win rate, +135 ELO. Improved over the last three months: K/R +0.07, Rating +0.23, ADR +6.0, Headshots +7 pp, Win rate +22 pp, ELO +719. Last 30 days: 8 matches, win rate 25%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.