AkumaSenk1n

Ukraine
On FACEIT since 2018 157 matches tracked 57 matches in 30 days
ELO ▲ 188
2,523
30-day peak: 2,525
Rank EU
#48,791
Ukraine #2,027 in Ukraine
Last updated:

How does AkumaSenk1n play?

Rating 1.08 (from 107 matches) K/R 0.76 ADR 83.6 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 107 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 28% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerClutcherEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (51%).

Headshot rate 48%−3 pp · Ø 51% better than 34%
AWP share of kills 25%+13 pp · Ø 12% better than 91%
K/D 1.05+0.01 · Ø 1.04 better than 49%
Pistol kills per match 4.0
Zeus kills1 in 157 matches
Knife kills 2 in 157 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.2%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 26%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 87%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 20x 4K, 4 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 40%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 45%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, Rating +0.28, ELO +434
= Stayed the same
ADR at 84.7, Win rate at 52%
▼ Got worse
Headshots −13 pp

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOct

Best month: August 2026 with 0.88. Last 3 months: 0.77 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −2 ELO
47 matches · 57% win rate
On Fridays +23 ELO, win rate 38%

AkumaSenk1n loses the most ELO on Mirage: −2 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.08 · Dust 2
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
57% better than 68%
0.79 better than 70%
86.7 better than 75%
1.14 better than 78%
58% of 160 duels better than 83%
47% of 17 situations better than 75%
Dust 235
51% better than 43%
0.83 better than 82%
87.6 better than 78%
1.15 better than 78%
65% of 131 duels better than 97%
22% of 9 situations better than 13%
Anubis27
52% better than 46%
0.72 better than 36%
79.7 better than 40%
0.99 better than 30%
45% of 117 duels better than 15%
46% of 13 situations better than 68%
Ancient22
41% better than 16%
0.69 better than 20%
78.1 better than 27%
1.01-
46% of 59 duels better than 17%
67% of 12 situations better than 96%
Cache9
56% -
0.75 -
83.2 -
1.04-
57% of 56 duels -
71% of 7 situations -
Inferno7
43% -
0.68 -
76.6 -
1.14-
48% of 23 duels -
100% of 2 situations -
Nuke6
50% -
0.75 -
82.4 -
1.10-
46% of 24 duels -
0% of 1 situations -
Vertigo3
67% -
0.77 -
89.9 -
1.03-
38% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AkumaSenk1n plays

Across 157 matches AkumaSenk1n averages K/R 0.76 and ADR 83.6; the rating across the 107 rated matches is 1.08. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 48% headshots. The strongest map is Mirage with a 57% win rate in 47 matches. In 49 of 107 matches the rating was 1.10 or higher (46%), in 39 it was below 0.90. In 106 matches with detailed stats: 20 4Ks and 4 aces. Best month by rating: August 2026 at 1.22. AkumaSenk1n loses the most ELO on Mirage (−2 ELO, win rate 57%). Things go best in match 2 of the day (+113 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +113 ELO. Improved over the last three months: K/R +0.04, Rating +0.28, ELO +434. Got weaker: Headshots −13 pp. Unchanged in recent months: ADR at 84.7, Win rate at 52%. Last 30 days: 57 matches, win rate 54%, net ELO +53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.