Akras

Russia
On FACEIT since 2020 176 matches tracked
Last updated:

How does Akras play?

Rating 0.93 K/R 0.66 ADR 72.3 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 176 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 43%−8 pp · Ø 51% better than 4%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 6%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.02).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.92−0.10 · Ø 1.02 better than 14%
Pistol kills per match 2.1
Knife kills 3 in 176 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so well below the average (13.3%).

2K rounds 10.9%−2.4 pp · Ø 13.3% better than 4%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 44%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 10x 4K, 0 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 98%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 20%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp, ELO +69
= Stayed the same
Win rate at 51%
▼ Got worse
K/R −0.05, Rating −0.07, ADR −4.0

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.55
MayJunJulAugSepOct

Best month: July 2026 with 0.69. Last 3 months: 0.64 (at the start 0.69). Clearly below the average (0.74).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Fridays −30 ELO, win rate 43%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 35 · Mirage
  3. Highest rating in a match: 2.08 · Anubis

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
52% right on the average
0.65 better than 14%
68.7 better than 5%
0.92 better than 17%
43% of 230 duels better than 11%
34% of 35 situations better than 40%
Dust 256
45% better than 28%
0.68 better than 22%
75.9 better than 24%
0.94 better than 19%
41% of 234 duels better than 7%
27% of 30 situations better than 22%
Anubis26
42% better than 19%
0.64 better than 9%
73.3 better than 12%
0.91 better than 15%
50% of 104 duels better than 43%
29% of 14 situations better than 29%
Ancient21
76% better than 99%
0.61 better than 4%
69.1 better than 4%
0.91 better than 12%
52% of 71 duels better than 55%
50% of 10 situations better than 79%
Nuke8
50% -
0.67 -
71.0 -
1.00-
39% of 33 duels -
0% of 5 situations -
Cache4
75% -
0.81 -
85.9 -
1.15-
57% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Akras plays

Across 176 matches Akras averages K/R 0.66, ADR 72.3 and a rating of 0.93. Biggest strength: Utility hit rate at 46%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 43%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 14.5 kills per match with 51% headshots. The strongest map is Ancient with a 76% win rate in 21 matches. In 56 of 176 matches the rating was 1.10 or higher (32%), in 87 it was below 0.90. In 97 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: July 2026 at 0.98. Things go best on Mirage (+63 ELO, win rate 52%). Match no. 3 of the day goes best: 56% win rate, −30 ELO. Improved over the last three months: Headshots +5 pp, ELO +69. Got weaker: K/R −0.05, Rating −0.07, ADR −4.0. Unchanged in recent months: Win rate at 51%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.