Akoshxd

Kazakhstan
208 matches tracked 22 matches in 30 days
Last updated:

How does Akoshxd play?

Rating 0.74 K/R 0.58 ADR 67.1 from 208 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.74
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 23%
Rating distribution from 208 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 4% good 1.10 to 1.29 6% normal 0.90 to 1.09 12% weak 0.75 to 0.89 22% very weak below 0.75 55%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

Level 2

Compared with 581 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

41% of opening duels won and so well below the average (48%).

Rounds with first kill 8%−2 pp · Ø 10% better than 39%
Opening duels won 41%−7 pp · Ø 48% better than 16%

Clutch

Weakness
Last one alive

7% of 1v2s won and so well below the average (19%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 43%
Clutch 1v2 won 7%−12 pp · Ø 19% better than 2%
Clutch kills per match 0.9−0.6 · Ø 1.5 better than 8%

Weapons and aim

Average
Where do the kills come from?

0.71 K/D and so well below the average (0.92).

Headshot rate 39%−1 pp · Ø 40% better than 50%
AWP share of kills 5%−5 pp · Ø 10% better than 32%
K/D 0.71−0.21 · Ø 0.92 better than 7%
Pistol kills per match 1.5
Knife kills 6 in 208 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.0% of rounds and so well below the average (3.5%).

2K rounds 11.0%−1.1 pp · Ø 12.1% better than 33%
3K rounds 2.0%−1.5 pp · Ø 3.5% better than 10%
MVPs per match 1.4−0.5 · Ø 1.9 better than 11%
4Ks and aces 8x 4K, 1 ace in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 81% of rounds and so well above the average (74%). Lower is better.

Utility hit rate 24%−10 pp · Ø 34% better than 6%
Utility damage per round 1.9−1.4 · Ø 3.3 better than 19%
Enemies flashed per round 0.43+0.25 · Ø 0.18 better than 91%
Deaths per round 81%+7 pp · Ø 74% better than 3%

Progress

One value per month, dashed line is the level 2 average
▲ Improved
K/R +0.04, Headshots +7 pp, Win rate +5 pp, ELO +209
= Stayed the same
Rating at 0.74, ADR at 68.1
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.56
MayJunJulAugSepOct

Best month: September 2026 with 0.61. Last 3 months: 0.59 (at the start 0.55). Clearly below the average (0.68).

Patterns

From the last 208 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −52 ELO
49 matches · 39% win rate
On Mirage −18 ELO
73 matches · 51% win rate
On Sundays −24 ELO, win rate 38%

Akoshxd loses the most ELO on Dust 2: −52 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.71 · Mirage
  2. Most kills in a match: 30 · Mirage
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 208 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
51% better than 64%
0.62 better than 32%
70.3 better than 33%
0.80 better than 20%
47% of 270 duels right on the average
31% of 32 situations better than 37%
Dust 249
39% better than 20%
0.52 better than 5%
60.0 better than 4%
0.67 better than 2%
34% of 200 duels better than 4%
26% of 19 situations better than 25%
Anubis26
50% right on the average
0.57 better than 15%
68.9 better than 25%
0.71 better than 5%
42% of 120 duels better than 26%
50% of 8 situations better than 82%
Ancient23
39% better than 17%
0.61 better than 34%
72.5 better than 47%
0.80 better than 24%
44% of 80 duels better than 40%
50% of 12 situations better than 82%
Inferno19
42% better than 28%
0.60 better than 25%
69.2 better than 25%
0.74 better than 7%
37% of 81 duels better than 9%
29% of 14 situations better than 34%
Nuke11
55% -
0.51 -
63.6 -
0.67-
41% of 34 duels -
33% of 6 situations -
Cache6
83% -
0.54 -
66.1 -
0.73-
41% of 22 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Akoshxd plays

Across 208 matches Akoshxd averages K/R 0.58, ADR 67.1 and a rating of 0.74. Most room to improve: Deaths per round at 81%, better than only 3% of level 2 players. Averages 12.8 kills per match with 39% headshots. The strongest map is Nuke with a 55% win rate in 11 matches. In 22 of 208 matches the rating was 1.10 or higher (11%), in 161 it was below 0.90. In 144 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: September 2026 at 0.76. Akoshxd loses the most ELO on Dust 2 (−52 ELO, win rate 39%). Things go best in match 2 of the day (+77 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +77 ELO. Improved over the last three months: K/R +0.04, Headshots +7 pp, Win rate +5 pp, ELO +209. Unchanged in recent months: Rating at 0.74, ADR at 68.1. Last 30 days: 22 matches, win rate 45%, net ELO +17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.