Akkaman_A
How does Akkaman_A play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).
Compared with 2,505 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (52%).
Clutch
Average1.8 clutch kills per match and so clearly above the average (1.7).
Weapons and aim
Average1.15 K/D and so clearly above the average (1.04).
Impact
AverageExactly 2 kills in 15.1% of rounds and so clearly above the average (13.5%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.93. Last 3 months: 0.77 (at the start 0.84). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.29. Last 3 months: 1.09 (at the start 1.29). Clearly above the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 96.8. Last 3 months: 83.9 (at the start 88.1). Slightly above the average (81.2).
Share of headshot kills
Best month: June 2026 with 54%. Last 3 months: 48% (at the start 52%). Clearly below the average (51%).
Matches won (win rate)
Best month: June 2026 with 62%. Last 3 months: 51% (at the start 59%). Right on the average (51%).
Best month: October 2026 with 2,443. Last 3 months: 2,443 (at the start 2,072).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 149 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Akkaman_A loses the most ELO from match 5 of the day: −47 ELO, 40% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.25 · Anubis
- Most kills in a match: 43 · Cache
Maps in detail
from the last 149 matchesCompared with players on the same level who have at least 15 matches on the map.
How Akkaman_A plays
Across 149 matches Akkaman_A averages K/R 0.78 and ADR 85.0; the rating across the 128 rated matches is 1.12. Biggest strength: Deaths per round at just 68% (lower is better), better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 30%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 49% headshots. The strongest map is Mirage with a 61% win rate in 49 matches. In 63 of 128 matches the rating was 1.10 or higher (49%), in 39 it was below 0.90. In 108 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: July 2026 at 1.29. Akkaman_A loses the most ELO from match 5 of the day (−47 ELO, win rate 40%). Things go best on Dust 2 (+79 ELO, win rate 51%). Match no. 1 of the day goes best: 61% win rate, +55 ELO. Improved over the last three months: ELO +371. Got weaker: K/R −0.07, Rating −0.20, ADR −4.2, Headshots −4 pp, Win rate −8 pp. Last 30 days: 54 matches, win rate 59%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.