Airmax150

Russia
On FACEIT since 2018 73 matches tracked 15 matches in 30 days
ELO
2,262
Rank EU
#112,292
Russia #32,023 in Russia
Last updated:

How does Airmax150 play?

Rating 1.03 K/R 0.74 ADR 82.4 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 73 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 23% good 1.10 to 1.29 10% normal 0.90 to 1.09 29% weak 0.75 to 0.89 19% very weak below 0.75 19%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 59%+8 pp · Ø 51% better than 94%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 2.8
Knife kills 1 in 73 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 56%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 72%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 6x 4K, 1 ace in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

0.19 enemies flashed per round and so well below the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 21%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.10, ADR +5.2, Headshots +6 pp, Win rate +22 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.75 (at the start 0.71). Just above the average (0.74).

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.74 · Mirage
  2. Longest win streak: 4 wins in a row · Inferno
  3. Most kills in a match: 31 · Mirage

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
42% better than 16%
0.78 better than 66%
85.8 better than 71%
1.07 better than 61%
56% of 104 duels better than 76%
27% of 15 situations better than 19%
Dust 214
43% -
0.68 -
79.3 -
1.00-
51% of 59 duels -
27% of 11 situations -
Ancient13
46% -
0.75 -
80.0 -
1.04-
73% of 49 duels -
43% of 7 situations -
Anubis10
20% -
0.65 -
74.2 -
0.89-
45% of 33 duels -
57% of 7 situations -
Nuke8
38% -
0.82 -
93.2 -
1.22-
57% of 37 duels -
0% of 2 situations -
Cache3
100% -
0.69 -
85.6 -
0.93-
57% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Airmax150 plays

Across 73 matches Airmax150 averages K/R 0.74, ADR 82.4 and a rating of 1.03. Biggest strength: Opening duels won at 59%, better than 94% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 50% headshots. The strongest map is Ancient with a 46% win rate in 13 matches. In 24 of 73 matches the rating was 1.10 or higher (33%), in 28 it was below 0.90. In 43 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: August 2026 at 1.10. Improved over the last three months: K/R +0.04, Rating +0.10, ADR +5.2, Headshots +6 pp, Win rate +22 pp. Last 30 days: 15 matches, win rate 40%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.