Adyy_os
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (51%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average41% headshots and so well below the average (50%).
Impact
StrengthExactly 3 kills in 5.6% of rounds and so well above the average (4.1%).
Utility and deaths
Average51% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.84. Last 3 months: 0.80 (at the start 0.77). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.20. Last 3 months: 1.12 (at the start 1.06). Clearly above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 91.4. Last 3 months: 86.5 (at the start 85.0). Clearly above the average (80.8).
Share of headshot kills
Best month: July 2026 with 49%. Last 3 months: 40% (at the start 48%). Well below the average (50%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 50% (at the start 58%). Right on the average (50%).
Best month: September 2026 with 2,203. Last 3 months: 2,199 (at the start 1,861).
Rounds with first kill
Best month: September 2026 with 15%.
1v1 clutches won
Best month: October 2026 with 57%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Adyy_os loses the most ELO in match 2 of the day: −42 ELO, 35% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Cache
- Most kills in a match: 39 · Vertigo
- Highest rating in a match: 2.48 · Mirage
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How Adyy_os plays
Across 171 matches Adyy_os averages K/R 0.80, ADR 86.3 and a rating of 1.12. Biggest strength: Utility hit rate at 51%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 41% headshots. The strongest map is Mirage with a 61% win rate in 54 matches. In 82 of 171 matches the rating was 1.10 or higher (48%), in 50 it was below 0.90. In 145 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: October 2026 at 1.20. Adyy_os loses the most ELO in match 2 of the day (−42 ELO, win rate 35%). Things go best in match 1 of the day (+152 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +152 ELO. Improved over the last three months: Rating +0.06, ELO +338. Got weaker: Headshots −8 pp, Win rate −8 pp. Unchanged in recent months: K/R at 0.80, ADR at 86.5. Last 30 days: 31 matches, win rate 55%, net ELO −69.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.