AdonBelivet

Angola
On FACEIT since 2017 116 matches tracked
Last updated:

How does AdonBelivet play?

Rating 0.95 K/R 0.69 ADR 75.6 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 116 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 15% weak 0.75 to 0.89 25% very weak below 0.75 27%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (16 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 11% no comparison
Opening duels won 40% no comparison

Clutch

Last one alive
Clutch 1v1 won 25% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 0.5 no comparison

Weapons and aim

Average
Where do the kills come from?

71% headshots and so well above the average (50%).

Headshot rate 71%+21 pp · Ø 50% better than 99%
AWP share of kills 3% no comparison
K/D 0.93−0.10 · Ø 1.03 better than 12%
Pistol kills per match 2.8

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 14.1% no comparison
3K rounds 3.4% no comparison
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 4x 4K, 1 ace in 16 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 39% no comparison
Utility damage per round 4.6 no comparison
Enemies flashed per round 0.25 no comparison
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether AdonBelivet is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 16 matches from the last 3 months and 100 before.

Kills per round (K/R)

0.80
JulAugSepOct

Best month: October 2026 with 0.80.

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −66 ELO
47 matches · 43% win rate
On Dust 2 −36 ELO
36 matches · 53% win rate
Between 0:00 and 6:00 −177 ELO, win rate 25%

AdonBelivet loses the most ELO on Mirage: −66 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Highest rating in a match: 1.85 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
43% better than 18%
0.70 better than 30%
76.1 better than 25%
0.95 better than 21%
51% of 207 duels right on the average
29% of 21 situations better than 23%
Dust 236
53% better than 56%
0.71 better than 33%
76.4 better than 24%
1.01 better than 39%
47% of 141 duels better than 25%
21% of 14 situations better than 13%
Anubis15
27% better than 1%
0.61 better than 2%
69.0 better than 2%
0.85 better than 2%
37% of 60 duels better than 1%
50% of 8 situations better than 80%
Inferno6
50% -
0.75 -
76.5 -
1.05-
45% of 29 duels -
50% of 2 situations -
Ancient5
20% -
0.70 -
80.6 -
0.92-
32% of 37 duels -
100% of 1 situations -
Cache3
0% -
0.68 -
82.4 -
0.93-
38% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AdonBelivet plays

Across 116 matches AdonBelivet averages K/R 0.69, ADR 75.6 and a rating of 0.95. Biggest strength: Headshot rate at 71%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: K/D at 0.93, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 71% headshots. The strongest map is Dust 2 with a 53% win rate in 36 matches. In 39 of 116 matches the rating was 1.10 or higher (34%), in 60 it was below 0.90. In 16 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: October 2026 at 1.08. AdonBelivet loses the most ELO on Mirage (−66 ELO, win rate 43%). From match no. 5 of the day on, things go best: 47% win rate, −42 ELO. Last 30 days: 8 matches, win rate 25%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.