AdmiralX6

France
154 matches tracked 28 matches in 30 days
Last updated:

How does AdmiralX6 play?

Rating 1.04 K/R 0.78 ADR 85.4 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 154 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 52%+3 pp · Ø 49% better than 70%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 87%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just above the average (0.98).

Headshot rate 44%−3 pp · Ø 47% better than 39%
AWP share of kills 2%−9 pp · Ø 11% better than 14%
K/D 1.02+0.04 · Ø 0.98 better than 67%
Pistol kills per match 2.9
Knife kills 3 in 154 matches

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 14.0%+1.1 pp · Ø 12.9% better than 76%
3K rounds 4.5%+0.7 pp · Ø 3.8% better than 80%
MVPs per match 2.5+0.3 · Ø 2.2 better than 84%
4Ks and aces 32x 4K, 2 aces in 151 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.5+0.4 · Ø 4.1 better than 61%
Enemies flashed per round 0.17−0.09 · Ø 0.26 better than 25%
Deaths per round 77%+4 pp · Ø 73% better than 9%

Progress

One value per month, dashed line is the level 7 average
Whether AdmiralX6 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 154 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: August 2026 with 0.79.

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −81 ELO
36 matches · 28% win rate
On Tuesdays −28 ELO, win rate 37%

AdmiralX6 loses the most ELO from match 5 of the day: −81 ELO, 28% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Inferno
  2. Most kills in a match: 34 · Ancient
  3. Highest rating in a match: 2.54 · Mirage

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
58% better than 78%
0.79 better than 81%
87.2 better than 86%
1.06 better than 71%
52% of 239 duels better than 60%
40% of 25 situations better than 56%
Dust 243
44% better than 27%
0.83 better than 93%
92.4 better than 95%
1.10 better than 84%
54% of 224 duels better than 73%
36% of 22 situations better than 43%
Inferno22
45% better than 31%
0.79 better than 84%
79.7 better than 57%
1.04 better than 69%
51% of 99 duels better than 56%
0% of 9 situations better than 2%
Ancient17
24% better than 1%
0.74 better than 61%
82.8 better than 67%
0.97 better than 43%
48% of 88 duels better than 39%
30% of 10 situations better than 32%
Anubis10
30% -
0.66 -
72.6 -
0.87-
50% of 42 duels -
20% of 5 situations -
Cache5
20% -
0.61 -
68.5 -
0.78-
39% of 18 duels -
67% of 3 situations -
Nuke5
40% -
0.77 -
76.9 -
1.06-
60% of 20 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AdmiralX6 plays

Across 154 matches AdmiralX6 averages K/R 0.78, ADR 85.4 and a rating of 1.04. Biggest strength: Damage per round (ADR) at 85.4, better than 87% of level 7 players. Most room to improve: Deaths per round at 77%, better than only 9% of level 7 players. Averages 16.9 kills per match with 44% headshots. The strongest map is Mirage with a 58% win rate in 52 matches. In 58 of 154 matches the rating was 1.10 or higher (38%), in 56 it was below 0.90. In 151 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: August 2026 at 1.06. AdmiralX6 loses the most ELO from match 5 of the day (−81 ELO, win rate 28%). Things go best in match 2 of the day (+52 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +52 ELO. Last 30 days: 28 matches, win rate 36%, net ELO +53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.