AdexG2A

Poland
355 matches tracked 125 matches in 30 days
Last updated:

How does AdexG2A play?

Rating 0.93 K/R 0.69 ADR 78.6 from 355 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 355 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 32%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (345 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 49%−1 pp · Ø 50% better than 47%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 74%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 45%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.00).

Headshot rate 45%0 pp · Ø 45% right on the average
AWP share of kills 13%+3 pp · Ø 10% better than 67%
K/D 0.90−0.10 · Ø 1.00 better than 21%
Pistol kills per match 2.7
Knife kills 40 in 355 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so just below the average (13.0%).

2K rounds 12.6%−0.4 pp · Ø 13.0% better than 42%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 53%
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 44x 4K, 4 aces in 345 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.5+1.4 · Ø 4.1 better than 82%
Enemies flashed per round 0.20−0.06 · Ø 0.26 better than 38%
Deaths per round 76%+4 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 6 average
Whether AdexG2A is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 345 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74.

Patterns

From the last 355 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −180 ELO
109 matches · 44% win rate
On Dust 2 −119 ELO
108 matches · 52% win rate
On Wednesdays −120 ELO, win rate 38%

AdexG2A loses the most ELO on Mirage: −180 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Mirage
  2. Most kills in a match: 43 · Dust 2
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 355 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
44% better than 30%
0.66 better than 23%
76.6 better than 39%
0.89 better than 16%
45% of 502 duels better than 24%
32% of 71 situations better than 34%
Dust 2108
52% better than 59%
0.71 right on the average
81.8 better than 70%
0.97 better than 44%
51% of 562 duels better than 57%
41% of 73 situations better than 63%
Ancient53
51% better than 51%
0.70 better than 41%
78.8 better than 50%
0.95 better than 43%
50% of 254 duels right on the average
28% of 29 situations better than 25%
Nuke36
47% better than 34%
0.70 better than 34%
76.8 better than 37%
0.97 better than 39%
46% of 193 duels better than 26%
50% of 28 situations better than 78%
Cache24
46% -
0.63 -
74.2 -
0.86-
44% of 104 duels -
18% of 11 situations -
Anubis18
44% better than 26%
0.72 right on the average
80.4 better than 56%
0.92 better than 28%
59% of 98 duels better than 92%
36% of 11 situations better than 46%
Inferno4
25% -
0.66 -
81.8 -
0.87-
42% of 24 duels -
0% of 1 situations -
Fistmap3
67% -
0.61 -
70.1 -
1.01-
61% of 64 duels -
61% of 64 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AdexG2A plays

Across 355 matches AdexG2A averages K/R 0.69, ADR 78.6 and a rating of 0.93. Biggest strength: Utility hit rate at 42%, better than 90% of level 6 players. Most room to improve: Deaths per round at 76%, better than only 17% of level 6 players. Averages 15.2 kills per match with 45% headshots. The strongest map is Dust 2 with a 52% win rate in 108 matches. In 98 of 355 matches the rating was 1.10 or higher (28%), in 170 it was below 0.90. In 345 matches with detailed stats: 44 4Ks and 4 aces. Best month by rating: October 2026 at 0.98. AdexG2A loses the most ELO on Mirage (−180 ELO, win rate 44%). Things go best on Ancient (+159 ELO, win rate 51%). Match no. 2 of the day goes best: 54% win rate, −48 ELO. Last 30 days: 125 matches, win rate 47%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.