AdamSmith-

Germany
On FACEIT since 2021 99 matches tracked 29 matches in 30 days
Last updated:

How does AdamSmith- play?

Rating 1.15 (from 49 matches) K/R 0.83 ADR 87.7 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 49 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 39% good 1.10 to 1.29 14% normal 0.90 to 1.09 14% weak 0.75 to 0.89 27% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (29 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

20% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 20%−18 pp · Ø 38% better than 1%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 38%+27 pp · Ø 11% better than 99%
K/D 1.14+0.12 · Ø 1.02 better than 84%
Pistol kills per match 3.7

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.0% of rounds and so well above the average (4.1%).

2K rounds 14.7%+1.4 pp · Ø 13.3% better than 79%
3K rounds 6.0%+1.9 pp · Ø 4.1% better than 96%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 6x 4K, 0 aces in 29 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.6−1.6 · Ø 4.2 better than 12%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 69%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.82
▼ Got worse
Rating −0.34, ADR −5.9, Headshots −7 pp, Win rate −4 pp

Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.82
FebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.97. Last 3 months unchanged at 0.82. Clearly above the average (0.74).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −11 ELO
37 matches · 54% win rate
On Sundays ±0 ELO, win rate 30%

AdamSmith- loses the most ELO on Dust 2: −11 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.78 · Dust 2
  2. Most kills in a match: 44 · Inferno
  3. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
54% better than 60%
0.91 better than 97%
92.8 better than 93%
1.26 better than 95%
67% of 133 duels better than 99%
22% of 9 situations better than 13%
Inferno27
44% better than 22%
0.77 better than 71%
81.7 better than 54%
1.12-
56% of 71 duels better than 73%
20% of 5 situations better than 13%
Anubis18
39% better than 13%
0.83 better than 89%
90.8 better than 93%
1.02-
50% of 56 duels better than 43%
33% of 3 situations better than 39%
Mirage12
33% -
0.72 -
80.1 -
1.11-
63% of 40 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How AdamSmith- plays

Across 99 matches AdamSmith- averages K/R 0.83 and ADR 87.7; the rating across the 49 rated matches is 1.15. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 20%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 18.4 kills per match with 39% headshots. The strongest map is Dust 2 with a 54% win rate in 37 matches. In 26 of 49 matches the rating was 1.10 or higher (53%), in 16 it was below 0.90. In 29 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: April 2026 at 1.46. AdamSmith- loses the most ELO on Dust 2 (−11 ELO, win rate 54%). Things go best on Inferno (+14 ELO, win rate 44%). Got weaker: Rating −0.34, ADR −5.9, Headshots −7 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.82. Last 30 days: 29 matches, win rate 41%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.