Actehs

France
132 matches tracked 21 matches in 30 days
Last updated:

How does Actehs play?

Rating 0.98 (from 79 matches) K/R 0.73 ADR 80.1 from 132 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38% on level 8
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 79 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

Compared with 1,472 players on level 8, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

Actehs wins 43 of 100 opening duels. 7 percentage points below the level 8 average (50%).

Rounds with first kill 9%−1 pp better than 33%
Opening duels won 43%−7 pp better than 5%

Clutch

Average
Last one alive

Actehs wins 50 of 100 1v1s. 12 percentage points above the level 8 average (38%).

Clutch 1v1 won 50%+12 pp better than 95%
Clutch 1v2 won 21%+1 pp better than 50%
Clutch kills per match 1.60.0 on par

Weapons and aim

Average
Where do the kills come from?

54 of 100 kills by Actehs are headshots. 7 percentage points above the level 8 average (47%).

Headshot rate 54%+7 pp better than 85%
AWP share of kills 1%−9 pp better than 7%
K/D 1.04+0.04 better than 66%
Pistol kills per match 2.5
Knife kills 1 in 132 matches

Impact

Average
Damage and big rounds

Actehs gets exactly 3 kills in 3.6 of 100 rounds. 0.3 percentage points below the level 8 average (3.9%).

2K rounds 13.2%+0.1 pp better than 50%
3K rounds 3.6%−0.3 pp better than 36%
MVPs per match 2.20.0 on par
4Ks and aces 9x 4K, 1 ace in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

41 of 100 nades by Actehs deal damage or blind an enemy. 6 percentage points above the level 8 average (35%).

Utility hit rate 41%+6 pp better than 86%
Utility damage per round 4.7+0.4 better than 66%
Enemies flashed per round 0.27−0.01 better than 50%
Deaths per round 70%−2 pp better than 78%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +71
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, ADR −7.2, Headshots −3 pp, Win rate −14 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.70 (at the start 0.78). 0.02 below the level 8 average (0.72).

Patterns

From the last 132 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −35 ELO
31 matches · 52% win rate
On Anubis −8 ELO
22 matches · 59% win rate
Between 12:00 and 18:00 +43 ELO, win rate 55%
On Mondays ±0 ELO, win rate 43%

Actehs loses the most ELO in match 1 of the day: −35 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.13 · Dust 2
  3. Longest win streak: 11 wins in a row · Anubis

Maps in detail

from the last 132 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
61% better than 86%
0.68 better than 25%
75.7 better than 27%
0.99 better than 42%
44% of 111 duels better than 16%
67% of 15 situations better than 98%
Dust 224
63% better than 89%
0.75 better than 61%
83.5 better than 70%
1.01 on par
48% of 83 duels better than 37%
33% of 12 situations better than 38%
Anubis22
59% better than 73%
0.69 better than 27%
79.6 better than 42%
0.90 better than 13%
42% of 107 duels better than 8%
58% of 12 situations better than 89%
Ancient16
63% better than 86%
0.87 better than 97%
89.7 better than 91%
1.01-
47% of 38 duels better than 29%
33% of 6 situations better than 38%
Nuke14
71% -
0.76 -
81.6 -
1.05-
50% of 38 duels -
57% of 7 situations -
Inferno13
46% -
0.63 -
75.0 -
0.84-
41% of 49 duels -
0% of 1 situations -
Cache7
43% -
0.70 -
71.1 -
0.86-
38% of 13 duels -
100% of 1 situations -
Vertigo3
67% -
0.99 -
89.5 -
1.48-
56% of 9 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Actehs plays

Across 132 matches Actehs averages K/R 0.73 and ADR 80.1; the rating across the 79 rated matches is 0.98. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 8 players. Most room to improve: Opening duels won at 43%, better than only 5% of level 8 players. Averages 15.6 kills per match with 54% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 28 of 79 matches the rating was 1.10 or higher (35%), in 31 it was below 0.90. In 79 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: October 2026 at 1.01. Actehs loses the most ELO in match 1 of the day (−35 ELO, win rate 52%). Things go best on Mirage (+45 ELO, win rate 61%). From match no. 5 of the day on, things go best: 79% win rate, +22 ELO. Improved over the last three months: ELO +71. Got weaker: K/R −0.08, ADR −7.2, Headshots −3 pp, Win rate −14 pp. Last 30 days: 21 matches, win rate 48%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.