Achcinsky

Poland
On FACEIT since 2019 41 matches tracked
Last updated:

How does Achcinsky play?

Rating 0.92 K/R 0.69 ADR 81.2 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 41 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 2% normal 0.90 to 1.09 32% weak 0.75 to 0.89 29% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 9 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Weakness
Last one alive

10% of 1v2s won and so well below the average (20%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 10%−10 pp · Ø 20% better than 2%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 14%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so slightly below the average (1.00).

Headshot rate 53%+5 pp · Ø 48% better than 78%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.91−0.09 · Ø 1.00 better than 15%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).

2K rounds 12.5%−0.6 pp · Ø 13.1% better than 29%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 17%
MVPs per match 2.0−0.2 · Ø 2.2 better than 20%
4Ks and aces 2x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

0.75 enemies flashed per round and so well above the average (0.28).

Utility hit rate 30%−6 pp · Ø 36% better than 16%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.75+0.47 · Ø 0.28 better than 99%
Deaths per round 76%+4 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +7 pp
= Stayed the same
K/R at 0.71, Rating at 0.93, ADR at 82.1, ELO at 1,810
▼ Got worse
Headshots −7 pp

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Last 3 months: 0.71 (at the start 0.68). Just below the average (0.72).

Patterns

Soon this shows where Achcinsky loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 14 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Mirage
  2. Longest win streak: 4 wins in a row · Anubis
  3. Most kills in a match: 25 · Dust 2

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 214
36% -
0.66 -
79.6 -
0.86-
49% of 73 duels -
0% of 3 situations -
Mirage14
43% -
0.68 -
82.2 -
0.90-
49% of 43 duels -
50% of 4 situations -
Anubis6
33% -
0.78 -
84.7 -
1.04-
53% of 38 duels -
20% of 5 situations -
Cache3
33% -
0.75 -
76.8 -
1.02-
50% of 16 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Achcinsky plays

Across 41 matches Achcinsky averages K/R 0.69, ADR 81.2 and a rating of 0.92. Biggest strength: Headshot rate at 53%, better than 78% of level 9 players. Most room to improve: Rating at 0.92, better than only 13% of level 9 players. Averages 14.3 kills per match with 53% headshots. The strongest map is Mirage with a 43% win rate in 14 matches. In 8 of 41 matches the rating was 1.10 or higher (20%), in 20 it was below 0.90. In 20 matches with detailed stats: 2 4Ks and 0 aces. Improved over the last three months: Win rate +7 pp. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.93, ADR at 82.1, ELO at 1,810.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.