Acceleratee

Russia
On FACEIT since 2020 212 matches tracked 69 matches in 30 days
ELO ▼ 250
2,082
30-day peak: 2,332
Rank EU
#190,627
Russia #53,512 in Russia
Last updated:

How does Acceleratee play?

Rating 0.86 (from 162 matches) K/R 0.68 ADR 76.8 from 212 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating distribution from 162 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 6% good 1.10 to 1.29 11% normal 0.90 to 1.09 25% weak 0.75 to 0.89 23% very weak below 0.75 35%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Weakness
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.88−0.15 · Ø 1.03 better than 5%
Pistol kills per match 2.8
Knife kills 9 in 212 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so well below the average (13.4%).

2K rounds 10.9%−2.5 pp · Ø 13.4% better than 4%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 9%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 18x 4K, 1 ace in 137 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 11%
Enemies flashed per round 0.09−0.20 · Ø 0.29 better than 4%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.09, ADR −10.7, Headshots −5 pp, Win rate −5 pp, ELO −112

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.64 (at the start 0.76). Clearly below the average (0.74).

Patterns

From the last 212 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −48 ELO
66 matches · 48% win rate
On Anubis −30 ELO
38 matches · 42% win rate
On Fridays ±0 ELO, win rate 29%

Acceleratee loses the most ELO on Mirage: −48 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.80 · Anubis
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 40 · Ancient

Maps in detail

from the last 212 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
48% better than 39%
0.66 better than 15%
75.7 better than 25%
0.83 better than 3%
44% of 297 duels better than 14%
33% of 27 situations better than 35%
Dust 264
52% right on the average
0.69 better than 26%
77.0 better than 29%
0.88 better than 7%
42% of 250 duels better than 10%
31% of 26 situations better than 31%
Anubis38
42% better than 21%
0.69 better than 27%
77.2 better than 31%
0.88 better than 8%
50% of 106 duels better than 41%
46% of 13 situations better than 72%
Ancient28
54% better than 57%
0.68 better than 21%
77.2 better than 28%
0.87 better than 8%
42% of 95 duels better than 8%
14% of 7 situations better than 6%
Inferno6
50% -
0.63 -
71.7 -
0.85-
41% of 27 duels -
25% of 4 situations -
Nuke5
0% -
0.62 -
68.8 -
0.77-
48% of 25 duels -
0% of 1 situations -
Overpass3
33% -
0.97 -
111.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Acceleratee plays

Across 212 matches Acceleratee averages K/R 0.68 and ADR 76.8; the rating across the 162 rated matches is 0.86. Most room to improve: Rating at 0.86, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 53% headshots. The strongest map is Ancient with a 54% win rate in 28 matches. In 29 of 162 matches the rating was 1.10 or higher (18%), in 93 it was below 0.90. In 137 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: June 2026 at 0.96. Acceleratee loses the most ELO on Mirage (−48 ELO, win rate 48%). Things go best in match 2 of the day (−30 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, −30 ELO. Got weaker: K/R −0.12, Rating −0.09, ADR −10.7, Headshots −5 pp, Win rate −5 pp, ELO −112. Last 30 days: 69 matches, win rate 39%, net ELO −37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.