A_Battousai
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 16% of rounds and so well above the average (10%).
Clutch
Average0.8 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.86 K/D and so clearly below the average (0.97).
Impact
AverageExactly 2 kills in 12.5% of rounds and so just below the average (12.8%).
Utility and deaths
AverageDied in 81% of rounds and so well above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageKills per round (K/R)
Best month: August 2026 with 0.71.
Rating, 1.00 is an average match
Best month: October 2026 with 0.94.
Damage per round (ADR)
Best month: October 2026 with 82.8.
Share of headshot kills
Best month: October 2026 with 62%.
Matches won (win rate)
Best month: October 2026 with 60%.
Best month: October 2026 with 1,842.
Rounds with first kill
Best month: September 2026 with 17%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 282 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
A_Battousai loses the most ELO on Cache: −78 ELO, 24% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Nuke
- Highest rating in a match: 2.03 · Mirage
- Longest win streak: 10 wins in a row · Anubis
Maps in detail
from the last 282 matchesCompared with players on the same level who have at least 15 matches on the map.
How A_Battousai plays
Across 282 matches A_Battousai averages K/R 0.70, ADR 81.8 and a rating of 0.92. Biggest strength: Rounds with first kill at 16%, better than 99% of level 8 players. Most room to improve: Deaths per round at 81%, better than only 1% of level 8 players. Averages 15.7 kills per match with 55% headshots. The strongest map is Ancient with a 60% win rate in 40 matches. In 81 of 282 matches the rating was 1.10 or higher (29%), in 146 it was below 0.90. In 282 matches with detailed stats: 53 4Ks and 6 aces. Best month by rating: October 2026 at 0.94. A_Battousai loses the most ELO on Cache (−78 ELO, win rate 24%). Things go best on Ancient (+80 ELO, win rate 60%). Match no. 1 of the day goes best: 56% win rate, +44 ELO. Last 30 days: 76 matches, win rate 47%, net ELO −20.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.