AXHIdrenush1

Kosovo
On FACEIT since 2026 54 matches tracked 54 matches in 30 days
Last updated:

How does AXHIdrenush1 play?

Rating 0.90 K/R 0.70 ADR 77.3 from 54 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 37%
Rating distribution from 54 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 13% normal 0.90 to 1.09 7% weak 0.75 to 0.89 26% very weak below 0.75 37%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 4 average. More first kills per match than the level 4 average.
AWPerEntry
better than most on level 4 about average weaker than most
Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (9%).

Rounds with first kill 16%+7 pp · Ø 9% better than 99%
Opening duels won 51%+3 pp · Ø 48% better than 75%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 95%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 10%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 14%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so slightly below the average (0.94).

Headshot rate 43%0 pp · Ø 43% right on the average
AWP share of kills 31%+20 pp · Ø 11% better than 97%
K/D 0.85−0.09 · Ø 0.94 better than 17%
Pistol kills per match 2.4
Knife kills 2 in 54 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.3% of rounds and so slightly above the average (12.4%).

2K rounds 13.3%+0.9 pp · Ø 12.4% better than 73%
3K rounds 3.5%−0.1 pp · Ø 3.6% better than 51%
MVPs per match 1.9−0.2 · Ø 2.1 better than 36%
4Ks and aces 6x 4K, 2 aces in 54 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 82% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 38%+4 pp · Ø 34% better than 76%
Utility damage per round 2.8−0.8 · Ø 3.6 better than 26%
Enemies flashed per round 0.49+0.26 · Ø 0.23 better than 95%
Deaths per round 82%+9 pp · Ø 73% better than 1%

Patterns

From the last 54 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +5 ELO, win rate 38%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 1.93 · Ancient
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 54 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis15
60% better than 80%
0.79 better than 90%
81.5 better than 74%
1.04 better than 81%
55% of 95 duels better than 81%
67% of 9 situations better than 97%
Mirage15
20% better than 1%
0.65 better than 28%
73.8 better than 33%
0.82 better than 10%
50% of 90 duels better than 60%
44% of 9 situations better than 72%
Dust 212
33% -
0.60 -
69.7 -
0.71-
44% of 89 duels -
0% of 4 situations -
Ancient7
86% -
0.86 -
90.0 -
1.10-
64% of 50 duels -
50% of 2 situations -
Inferno4
50% -
0.69 -
81.4 -
0.92-
47% of 15 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AXHIdrenush1 plays

Across 54 matches AXHIdrenush1 averages K/R 0.70, ADR 77.3 and a rating of 0.90. Biggest strength: Rounds with first kill at 16%, better than 99% of level 4 players. Most room to improve: Deaths per round at 82%, better than only 1% of level 4 players. Averages 14.7 kills per match with 43% headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 16 of 54 matches the rating was 1.10 or higher (30%), in 34 it was below 0.90. In 54 matches with detailed stats: 6 4Ks and 2 aces. Things go best from match 5 of the day (−1 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, −1 ELO. Last 30 days: 54 matches, win rate 46%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.