ART_XII
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average37% of 1v1s won and so just below the average (38%).
Weapons and aim
Average41% headshots and so well below the average (47%).
Impact
WeaknessExactly 2 kills in 12.0% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (36%).
Progress
One value per month, dashed line is the level 8 averageKills per round (K/R)
Best month: August 2026 with 0.69.
Rating, 1.00 is an average match
Best month: August 2026 with 0.97.
Damage per round (ADR)
Best month: August 2026 with 75.2.
Share of headshot kills
Best month: August 2026 with 44%.
Matches won (win rate)
Best month: September 2026 with 54%.
Best month: October 2026 with 1,580.
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 146 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ART_XII loses the most ELO in match 1 of the day: −12 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 29 · Dust 2
- Highest rating in a match: 1.97 · Mirage
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 146 matchesCompared with players on the same level who have at least 15 matches on the map.
How ART_XII plays
Across 146 matches ART_XII averages K/R 0.68, ADR 74.2 and a rating of 0.95. Biggest strength: Utility damage per round at 5.1, better than 75% of level 8 players. Most room to improve: Headshot rate at 41%, better than only 15% of level 8 players. Averages 15.2 kills per match with 41% headshots. The strongest map is Inferno with a 56% win rate in 36 matches. In 45 of 146 matches the rating was 1.10 or higher (31%), in 61 it was below 0.90. In 146 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 0.97. ART_XII loses the most ELO in match 1 of the day (−12 ELO, win rate 45%). Things go best on Inferno (+44 ELO, win rate 56%). Match no. 3 of the day goes best: 67% win rate, +1 ELO. Last 30 days: 37 matches, win rate 46%, net ELO −59.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.