ARTEM_BIRUK

Russia
On FACEIT since 2025 145 matches tracked 35 matches in 30 days
Last updated:

How does ARTEM_BIRUK play?

Rating 1.00 (from 115 matches) K/R 0.77 ADR 86.3 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 115 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 10% normal 0.90 to 1.09 30% weak 0.75 to 0.89 17% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.01−0.02 · Ø 1.03 better than 39%
Pistol kills per match 3.1
Knife kills 3 in 145 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.4%).

2K rounds 15.8%+2.4 pp · Ø 13.4% better than 91%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 10x 4K, 2 aces in 87 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 62%
Deaths per round 76%+4 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.01, Win rate at 47%
▼ Got worse
K/R −0.07, ADR −6.8, Headshots −7 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Best month: May 2026 with 0.98. Last 3 months: 0.75 (at the start 0.82). Just above the average (0.74).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −49 ELO
37 matches · 43% win rate
On Mirage −25 ELO
60 matches · 40% win rate
On Thursdays ±0 ELO, win rate 31%

ARTEM_BIRUK loses the most ELO on Dust 2: −49 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 48 · Mirage

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
40% better than 11%
0.75 right on the average
87.2 better than 78%
0.96 better than 24%
47% of 270 duels better than 25%
57% of 23 situations better than 91%
Dust 237
43% better than 20%
0.77 better than 62%
85.5 better than 70%
1.04 right on the average
47% of 164 duels better than 27%
44% of 18 situations better than 68%
Anubis12
33% -
0.60 -
72.6 -
0.83-
38% of 65 duels -
50% of 2 situations -
Cache12
50% -
0.84 -
92.0 -
1.19-
53% of 34 duels -
0% of 3 situations -
Nuke11
64% -
0.76 -
81.2 -
1.05-
52% of 61 duels -
22% of 9 situations -
Ancient9
78% -
1.01 -
105.1 -
1.20-
37% of 19 duels -
50% of 4 situations -
Inferno4
50% -
0.72 -
84.0 -
0.95-
40% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ARTEM_BIRUK plays

Across 145 matches ARTEM_BIRUK averages K/R 0.77 and ADR 86.3; the rating across the 115 rated matches is 1.00. Biggest strength: Damage per round (ADR) at 86.3, better than 77% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 51% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 35 of 115 matches the rating was 1.10 or higher (30%), in 45 it was below 0.90. In 87 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. ARTEM_BIRUK loses the most ELO on Dust 2 (−49 ELO, win rate 43%). Got weaker: K/R −0.07, ADR −6.8, Headshots −7 pp. Unchanged in recent months: Rating at 1.01, Win rate at 47%. Last 30 days: 35 matches, win rate 57%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.