ARMANE--
Name history of ARMANE--
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ARMANE-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (262 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so just below the average (50%).
Clutch
Average35% of 1v1s won and so slightly below the average (38%).
Weapons and aim
Average44% headshots and so clearly below the average (48%).
Impact
WeaknessExactly 2 kills in 11.9% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average5.2 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.74. Last 3 months: 0.68 (at the start 0.69). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.06. Last 3 months: 0.98 (at the start 0.99). Slightly below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 79.6. Last 3 months: 77.3 (at the start 78.2). Just below the average (79.4).
Share of headshot kills
Best month: September 2026 with 46%. Last 3 months: 44% (at the start 45%). Clearly below the average (48%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 51% (at the start 48%). Slightly above the average (49%).
Best month: August 2026 with 2,304. Last 3 months: 1,837 (at the start 1,745).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 293 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ARMANE-- loses the most ELO in match 1 of the day: −108 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.17 · Dust 2
- Most kills in a match: 38 · Mirage
- Longest win streak: 10 wins in a row · Ancient
Maps in detail
from the last 293 matchesCompared with players on the same level who have at least 15 matches on the map.
How ARMANE-- plays
Across 293 matches ARMANE-- averages K/R 0.68, ADR 77.4 and a rating of 0.98. Biggest strength: Utility damage per round at 5.2, better than 76% of level 9 players. Averages 15.0 kills per match with 44% headshots. The strongest map is Mirage with a 58% win rate in 77 matches. In 100 of 293 matches the rating was 1.10 or higher (34%), in 133 it was below 0.90. In 262 matches with detailed stats: 35 4Ks and 7 aces. Best month by rating: June 2026 at 1.06. ARMANE-- loses the most ELO in match 1 of the day (−108 ELO, win rate 46%). Things go best on Mirage (+125 ELO, win rate 58%). Match no. 4 of the day goes best: 59% win rate, −59 ELO. Improved over the last three months: Win rate +3 pp, ELO +92. Unchanged in recent months: K/R at 0.68, Rating at 0.98, ADR at 77.3, Headshots at 44%. Last 30 days: 73 matches, win rate 53%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.