ANDRENAL1NE

Sweden
On FACEIT since 2014 200 matches tracked 57 matches in 30 days
ELO ▲ 57
2,200
30-day peak: 2,200
Rank EU
#135,511
Sweden #3,525 in Sweden
Last updated:

How does ANDRENAL1NE play?

Rating 1.01 K/R 0.73 ADR 79.6 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 200 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (195 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 91%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 39%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 37x 4K, 2 aces in 195 matches

Utility and deaths

Average
Nades, flashes and deaths

0.38 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.7+0.5 · Ø 4.2 better than 67%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 75%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether ANDRENAL1NE is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 199 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.75
JunJulAugSepOct

Best month: October 2026 with 0.75.

Patterns

From the last 200 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −89 ELO
31 matches · 42% win rate
On Mirage −59 ELO
34 matches · 53% win rate
Between 12:00 and 18:00 −51 ELO, win rate 35%
On Tuesdays −23 ELO, win rate 44%

ANDRENAL1NE loses the most ELO on Inferno: −89 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.26 · Inferno

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Cache42
60% -
0.73 -
81.4 -
1.01-
53% of 183 duels -
36% of 11 situations -
Anubis39
44% better than 25%
0.69 better than 27%
77.0 better than 30%
0.94 better than 21%
49% of 174 duels better than 36%
35% of 17 situations better than 42%
Mirage34
53% better than 59%
0.76 better than 61%
80.7 better than 51%
1.04 better than 55%
57% of 120 duels better than 81%
35% of 17 situations better than 41%
Inferno31
42% better than 19%
0.70 better than 24%
78.3 better than 30%
0.97 better than 21%
50% of 121 duels better than 33%
9% of 11 situations better than 1%
Dust 230
53% better than 56%
0.70 better than 30%
75.6 better than 23%
1.01 better than 42%
47% of 128 duels better than 29%
63% of 19 situations better than 95%
Ancient21
71% better than 95%
0.86 better than 94%
88.8 better than 84%
1.22 better than 95%
60% of 108 duels better than 90%
60% of 10 situations better than 93%

Compared with players on the same level who have at least 15 matches on the map.

How ANDRENAL1NE plays

Across 200 matches ANDRENAL1NE averages K/R 0.73, ADR 79.6 and a rating of 1.01. Biggest strength: Headshot rate at 58%, better than 91% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 58% headshots. The strongest map is Ancient with a 71% win rate in 21 matches. In 74 of 200 matches the rating was 1.10 or higher (37%), in 78 it was below 0.90. In 195 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: October 2026 at 1.04. ANDRENAL1NE loses the most ELO on Inferno (−89 ELO, win rate 42%). Things go best on Ancient (+104 ELO, win rate 71%). From match no. 5 of the day on, things go best: 64% win rate, +78 ELO. Last 30 days: 57 matches, win rate 56%, net ELO −71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.