AMSparta

Azerbaijan
On FACEIT since 2024 179 matches tracked 59 matches in 30 days
ELO ▲ 128
2,407
30-day peak: 2,491
Rank EU
#70,388
Azerbaijan #228 in Azerbaijan
Last updated:

How does AMSparta play?

Rating 1.04 (from 149 matches) K/R 0.77 ADR 88.5 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 149 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 59%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.02).

Headshot rate 52%+1 pp · Ø 51% better than 64%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 1.00−0.02 · Ø 1.02 better than 35%
Pistol kills per match 3.2
Knife kills 5 in 179 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.2%+0.9 pp · Ø 13.3% better than 68%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 70%
MVPs per match 2.5+0.2 · Ø 2.3 better than 70%
4Ks and aces 25x 4K, 3 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

0.57 enemies flashed per round and so well above the average (0.30).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 42%
Enemies flashed per round 0.57+0.27 · Ø 0.30 better than 96%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +355
= Stayed the same
K/R at 0.77, Rating at 1.04, ADR at 88.8, Headshots at 52%
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jan to Jul 2026.

Kills per round (K/R)

0.75
JanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.85. Last 3 months: 0.77 (at the start 0.76). Slightly above the average (0.73).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −133 ELO
57 matches · 42% win rate
On Mirage −65 ELO
47 matches · 40% win rate
Between 12:00 and 18:00 −262 ELO, win rate 38%

AMSparta loses the most ELO from match 5 of the day: −133 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Dust 2
  2. Most kills in a match: 37 · Inferno
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
56% better than 63%
0.82 better than 83%
94.2 better than 95%
1.15 better than 81%
53% of 210 duels better than 60%
33% of 21 situations better than 36%
Mirage47
40% better than 12%
0.73 better than 42%
85.3 better than 71%
0.97 better than 28%
42% of 219 duels better than 8%
28% of 18 situations better than 20%
Ancient29
48% better than 39%
0.72 better than 39%
85.2 better than 72%
0.97 better than 29%
45% of 188 duels better than 17%
50% of 6 situations better than 77%
Anubis28
46% better than 30%
0.77 better than 66%
89.7 better than 87%
1.01 better than 40%
53% of 147 duels better than 58%
25% of 8 situations better than 19%
Inferno7
43% -
0.90 -
98.9 -
1.33-
42% of 57 duels -
-
Nuke6
50% -
0.59 -
75.4 -
0.65-
47% of 32 duels -
0% of 1 situations -
Cache5
40% -
0.74 -
78.4 -
1.03-
33% of 24 duels -
50% of 4 situations -
Overpass3
67% -
0.74 -
72.9 -
1.01-
25% of 4 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AMSparta plays

Across 179 matches AMSparta averages K/R 0.77 and ADR 88.5; the rating across the 149 rated matches is 1.04. Biggest strength: Utility hit rate at 43%, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 77%, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 52% headshots. The strongest map is Dust 2 with a 56% win rate in 52 matches. In 56 of 149 matches the rating was 1.10 or higher (38%), in 52 it was below 0.90. In 81 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: August 2026 at 1.13. AMSparta loses the most ELO from match 5 of the day (−133 ELO, win rate 42%). Things go best on Anubis (+5 ELO, win rate 46%). Match no. 1 of the day goes best: 53% win rate, −29 ELO. Improved over the last three months: ELO +355. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.04, ADR at 88.8, Headshots at 52%. Last 30 days: 59 matches, win rate 46%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.