ALMATA2005

Ukraine
148 matches tracked 31 matches in 30 days
Last updated:

How does ALMATA2005 play?

Rating 1.03 K/R 0.74 ADR 79.0 from 148 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 148 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 72%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

45% headshots and so slightly below the average (47%).

Headshot rate 45%−2 pp · Ø 47% better than 35%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 1.03+0.04 · Ø 0.99 better than 64%
Pistol kills per match 2.0
Knife kills 5 in 148 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 13.2%+0.1 pp · Ø 13.1% better than 51%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 55%
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 23x 4K, 1 ace in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 44%+8 pp · Ø 36% better than 96%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 27%
Enemies flashed per round 0.17−0.10 · Ø 0.27 better than 23%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +7 pp, ELO +632
= Stayed the same
K/R at 0.74, Rating at 1.02, ADR at 78.7, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.74 (at the start 0.75). Just above the average (0.72).

Patterns

From the last 148 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +65 ELO
51 matches · 47% win rate
Between 12:00 and 18:00 +32 ELO, win rate 37%

ALMATA2005 loses the most ELO from match 5 of the day: +65 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 2.01 · Mirage
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 148 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
57% better than 75%
0.75 better than 63%
76.7 better than 34%
1.04 better than 62%
47% of 161 duels better than 31%
49% of 37 situations better than 77%
Dust 234
47% better than 36%
0.75 better than 62%
81.9 better than 62%
1.00 better than 46%
48% of 119 duels better than 36%
44% of 16 situations better than 65%
Anubis29
55% better than 66%
0.74 better than 60%
77.9 better than 39%
1.02 better than 57%
50% of 107 duels right on the average
35% of 20 situations better than 45%
Ancient18
61% better than 85%
0.83 better than 89%
85.2 better than 74%
1.17 better than 93%
53% of 66 duels better than 63%
36% of 11 situations better than 44%
Inferno8
38% -
0.65 -
76.9 -
0.85-
31% of 29 duels -
40% of 5 situations -
Cache6
67% -
0.72 -
80.1 -
1.00-
57% of 23 duels -
50% of 4 situations -
Nuke6
17% -
0.64 -
67.4 -
0.88-
63% of 16 duels -
0% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ALMATA2005 plays

Across 148 matches ALMATA2005 averages K/R 0.74, ADR 79.0 and a rating of 1.03. Biggest strength: Utility hit rate at 44%, better than 96% of level 8 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 8 players. Averages 16.3 kills per match with 45% headshots. The strongest map is Ancient with a 61% win rate in 18 matches. In 58 of 148 matches the rating was 1.10 or higher (39%), in 54 it was below 0.90. In 115 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: October 2026 at 1.22. ALMATA2005 loses the most ELO from match 5 of the day (+65 ELO, win rate 47%). Things go best on Dust 2 (+111 ELO, win rate 47%). Match no. 2 of the day goes best: 70% win rate, +84 ELO. Improved over the last three months: Headshots +7 pp, ELO +632. Unchanged in recent months: K/R at 0.74, Rating at 1.02, ADR at 78.7, Win rate at 53%. Last 30 days: 31 matches, win rate 61%, net ELO +157.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.