AL1en_n

Kazakhstan
On FACEIT since 2023 117 matches tracked 31 matches in 30 days
ELO ▲ 130
2,232
30-day peak: 2,232
Rank EU
#120,720
Kazakhstan #4,792 in Kazakhstan
Last updated:

How does AL1en_n play?

Rating 1.03 K/R 0.72 ADR 76.7 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 112 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 52%+1 pp · Ø 51% better than 61%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 90%
AWP share of kills 5%−5 pp · Ø 10% better than 29%
K/D 1.05+0.03 · Ø 1.02 better than 61%
Pistol kills per match 2.3
Knife kills 1 in 112 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.0%−0.2 pp · Ø 13.2% better than 41%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 32%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 8x 4K, 3 aces in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 33%
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.72, Rating at 1.02, ADR at 77.2, Win rate at 51%
▼ Got worse
ELO −269

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.72 (at the start 0.70). Just below the average (0.73).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −51 ELO, win rate 29%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Mirage
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 40 · Anubis

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
44% better than 23%
0.68 better than 23%
72.2 better than 13%
0.97 better than 30%
49% of 104 duels better than 38%
38% of 21 situations right on the average
Dust 226
65% better than 91%
0.70 better than 33%
76.3 better than 29%
1.03 better than 52%
50% of 86 duels better than 46%
35% of 17 situations better than 42%
Ancient16
56% better than 65%
0.82 better than 87%
86.2 better than 77%
1.17 better than 91%
52% of 62 duels better than 55%
38% of 8 situations right on the average
Anubis14
36% -
0.73 -
85.0 -
1.01-
53% of 40 duels -
13% of 8 situations -
Nuke13
62% -
0.70 -
71.9 -
1.00-
64% of 36 duels -
73% of 11 situations -
Inferno4
25% -
0.77 -
75.9 -
1.09-
42% of 12 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AL1en_n plays

Across 112 matches AL1en_n averages K/R 0.72, ADR 76.7 and a rating of 1.03. Biggest strength: Headshot rate at 57%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 57% headshots. The strongest map is Dust 2 with a 65% win rate in 26 matches. In 39 of 112 matches the rating was 1.10 or higher (35%), in 41 it was below 0.90. In 68 matches with detailed stats: 8 4Ks and 3 aces. Best month by rating: October 2026 at 1.06. Things go best on Dust 2 (+73 ELO, win rate 65%). Match no. 2 of the day goes best: 57% win rate, +49 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: ELO −269. Unchanged in recent months: K/R at 0.72, Rating at 1.02, ADR at 77.2, Win rate at 51%. Last 30 days: 31 matches, win rate 39%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.