AKUAMANNNN

AL
72 matches tracked 72 matches in 30 days
Last updated:

How does AKUAMANNNN play?

Rating 0.91 K/R 0.66 ADR 74.3 from 72 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55% on level 2
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 72 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 38%
Player type
Goes in first and opens the round
More first kills per match than the level 2 average.
Entry
better than most on level 2 about average weaker than most

Compared with 648 players on level 2, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

AKUAMANNNN gets the first kill in 10 of 100 rounds. 1 percentage point above the level 2 average (9%).

Rounds with first kill 10%+1 pp better than 68%
Opening duels won 48%+1 pp better than 61%

Clutch

Average
Last one alive

AKUAMANNNN wins 34 of 100 1v1s. 5 percentage points below the level 2 average (39%).

Clutch 1v1 won 34%−5 pp better than 41%
Clutch 1v2 won 19%0 pp on par
Clutch kills per match 1.4−0.1 better than 42%

Weapons and aim

Average
Where do the kills come from?

0.88 kills per death. 0.02 below the level 2 average (0.90).

Headshot rate 39%+1 pp better than 50%
AWP share of kills 11%−1 pp better than 56%
K/D 0.88−0.02 better than 51%
Pistol kills per match 2.1
Knife kills 1 in 72 matches

Impact

Average
Damage and big rounds

AKUAMANNNN gets exactly 3 kills in 3.6 of 100 rounds. 0.1 percentage points above the level 2 average (3.5%).

2K rounds 11.6%−0.1 pp better than 47%
3K rounds 3.6%+0.1 pp better than 70%
MVPs per match 2.0+0.1 better than 66%
4Ks and aces 7x 4K, 1 ace in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.27 enemies flashed per round (27 per 100 rounds). 0.07 above the level 2 average (0.20).

Utility hit rate 31%−3 pp better than 43%
Utility damage per round 2.6−0.7 better than 35%
Enemies flashed per round 0.27+0.07 better than 68%
Deaths per round 75%+1 pp better than 46%

Progress

One value per month, dashed line is the level 2 average
Whether AKUAMANNNN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 72 matches, all from the last 3 months.

Kills per round (K/R)

0.66
SepOct

Patterns

From the last 72 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Highest rating in a match: 2.69 · Mirage
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 72 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
46% better than 39%
0.65 better than 42%
74.1 on par
0.86 better than 31%
45% of 119 duels better than 41%
36% of 14 situations better than 52%
Mirage20
50% better than 57%
0.72 better than 78%
81.3 better than 84%
1.00 better than 80%
53% of 101 duels better than 80%
43% of 14 situations better than 68%
Ancient12
33% -
0.59 -
64.9 -
0.80-
49% of 49 duels -
20% of 5 situations -
Anubis8
38% -
0.68 -
74.4 -
0.96-
40% of 42 duels -
50% of 4 situations -
Inferno5
60% -
0.77 -
80.7 -
1.03-
69% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AKUAMANNNN plays

Across 72 matches AKUAMANNNN averages K/R 0.66, ADR 74.3 and a rating of 0.91. Averages 14.7 kills per match with 39% headshots. The strongest map is Mirage with a 50% win rate in 20 matches. In 20 of 72 matches the rating was 1.10 or higher (28%), in 39 it was below 0.90. In 72 matches with detailed stats: 7 4Ks and 1 ace. Things go best on Dust 2 (+54 ELO, win rate 46%). From match no. 5 of the day on, things go best: 50% win rate, +46 ELO. Last 30 days: 72 matches, win rate 44%, net ELO +93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.