AI-P7m
Name history of AI-P7m
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (339 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average45% of 1v1s won and so slightly above the average (42%).
Weapons and aim
Average1.04 K/D and so just below the average (1.05).
Impact
AverageExactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average0.21 enemies flashed per round and so well below the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.75. Last 3 months: 0.72 (at the start 0.75). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.06. Last 3 months: 1.02 (at the start 1.06). Slightly below the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 81.3. Last 3 months: 78.2 (at the start 81.3). Slightly below the average (80.9).
Share of headshot kills
Best month: July 2026 with 55%. Last 3 months: 50% (at the start 55%). Clearly below the average (53%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 52% (at the start 55%). Just below the average (53%).
Best month: July 2026 with 3,552. Last 3 months: 3,462 (at the start 3,463).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 398 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
AI-P7m loses the most ELO in match 2 of the day: −187 ELO, 47% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.31 · Inferno
- Longest win streak: 8 wins in a row · Anubis
- Most kills in a match: 45 · Nuke
Maps in detail
from the last 398 matchesCompared with players on the same level who have at least 15 matches on the map.
How AI-P7m plays
Across 398 matches AI-P7m averages K/R 0.73, ADR 78.6 and a rating of 1.02. Most room to improve: Utility hit rate at 29%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 15.9 kills per match with 51% headshots. The strongest map is Dust 2 with a 68% win rate in 40 matches. In 147 of 398 matches the rating was 1.10 or higher (37%), in 151 it was below 0.90. In 339 matches with detailed stats: 51 4Ks and 4 aces. Best month by rating: July 2026 at 1.06. AI-P7m loses the most ELO in match 2 of the day (−187 ELO, win rate 47%). Things go best from match 5 of the day (+730 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +730 ELO. Got weaker: Headshots −5 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.02, ADR at 78.2, ELO at 3,462. Last 30 days: 122 matches, win rate 53%, net ELO −61.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.