AHTOXA_TBAPb

Japan
On FACEIT since 2023 154 matches tracked 76 matches in 30 days
Last updated:

How does AHTOXA_TBAPb play?

Rating 1.07 K/R 0.77 ADR 82.9 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 154 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 27% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so just above the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.07+0.04 · Ø 1.03 better than 59%
Pistol kills per match 3.0
Knife kills 1 in 154 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 48%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 60%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 19x 4K, 2 aces in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.44+0.15 · Ø 0.29 better than 86%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +8 pp
= Stayed the same
Win rate at 51%
▼ Got worse
K/R −0.15, Rating −0.25, ADR −11.4

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.90. Last 3 months: 0.75 (at the start 0.90). Just above the average (0.74).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −1 ELO
43 matches · 40% win rate
In match 4 of the day ±0 ELO
20 matches · 45% win rate
Between 12:00 and 18:00 +96 ELO, win rate 45%
On Wednesdays −26 ELO, win rate 38%

AHTOXA_TBAPb loses the most ELO on Mirage: −1 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 2.34 · Anubis
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
40% better than 11%
0.73 better than 42%
78.7 better than 37%
1.03 better than 47%
49% of 178 duels better than 36%
37% of 19 situations better than 47%
Dust 239
62% better than 83%
0.78 better than 67%
86.5 better than 74%
1.09 better than 66%
53% of 165 duels better than 59%
43% of 21 situations better than 65%
Anubis34
47% better than 31%
0.79 better than 70%
84.2 better than 64%
1.08 better than 62%
61% of 154 duels better than 89%
52% of 33 situations better than 80%
Ancient25
48% better than 36%
0.75 right on the average
81.9 better than 50%
1.05 better than 57%
46% of 91 duels better than 21%
39% of 18 situations better than 52%
Cache6
83% -
0.86 -
86.8 -
1.26-
65% of 26 duels -
60% of 5 situations -
Inferno5
60% -
0.73 -
83.7 -
0.96-
52% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AHTOXA_TBAPb plays

Across 154 matches AHTOXA_TBAPb averages K/R 0.77, ADR 82.9 and a rating of 1.07. Most room to improve: Utility damage per round at 3.1, better than only 23% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 49% headshots. The strongest map is Dust 2 with a 62% win rate in 39 matches. In 75 of 154 matches the rating was 1.10 or higher (49%), in 47 it was below 0.90. In 123 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: July 2026 at 1.28. AHTOXA_TBAPb loses the most ELO on Mirage (−1 ELO, win rate 40%). Things go best on Dust 2 (+74 ELO, win rate 62%). From match no. 5 of the day on, things go best: 59% win rate. Improved over the last three months: Headshots +8 pp. Got weaker: K/R −0.15, Rating −0.25, ADR −11.4. Unchanged in recent months: Win rate at 51%. Last 30 days: 76 matches, win rate 51%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.