AHT0H_KARTOH

Somalia
On FACEIT since 2021 151 matches tracked 60 matches in 30 days
Last updated:

How does AHT0H_KARTOH play?

Rating 1.11 K/R 0.80 ADR 85.6 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 151 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 58%+7 pp · Ø 51% better than 90%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (50%).

Headshot rate 60%+10 pp · Ø 50% better than 95%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.13+0.10 · Ø 1.03 better than 77%
Pistol kills per match 4.1
Knife kills 5 in 151 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.4%).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 93%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 28x 4K, 0 aces in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 67%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether AHT0H_KARTOH is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 131 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.87
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.87.

Patterns

From the last 151 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −55 ELO
32 matches · 47% win rate
On Mirage −31 ELO
45 matches · 56% win rate
On Thursdays −30 ELO, win rate 36%

AHT0H_KARTOH loses the most ELO on Dust 2: −55 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Vertigo
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
56% better than 66%
0.81 better than 77%
87.2 better than 78%
1.14 better than 79%
56% of 213 duels better than 76%
43% of 21 situations better than 65%
Dust 232
47% better than 33%
0.74 better than 48%
78.5 better than 37%
1.03 better than 46%
54% of 130 duels better than 65%
50% of 16 situations better than 81%
Anubis28
46% better than 28%
0.83 better than 83%
87.0 better than 76%
1.10 better than 69%
56% of 113 duels better than 73%
26% of 19 situations better than 21%
Ancient15
53% right on the average
0.83 better than 84%
87.1 better than 75%
1.18 better than 86%
60% of 91 duels better than 88%
47% of 15 situations better than 73%
Inferno9
56% -
0.72 -
81.9 -
1.03-
52% of 31 duels -
50% of 6 situations -
Nuke9
44% -
0.80 -
89.8 -
1.05-
56% of 39 duels -
50% of 4 situations -
Cache7
57% -
0.89 -
91.9 -
1.21-
73% of 30 duels -
67% of 3 situations -
Overpass4
25% -
0.73 -
79.1 -
0.93-
42% of 19 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AHT0H_KARTOH plays

Across 151 matches AHT0H_KARTOH averages K/R 0.80, ADR 85.6 and a rating of 1.11. Biggest strength: Headshot rate at 60%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 17.9 kills per match with 60% headshots. The strongest map is Mirage with a 56% win rate in 45 matches. In 77 of 151 matches the rating was 1.10 or higher (51%), in 46 it was below 0.90. In 131 matches with detailed stats: 28 4Ks and 0 aces. Best month by rating: October 2026 at 1.20. AHT0H_KARTOH loses the most ELO on Dust 2 (−55 ELO, win rate 47%). Things go best in match 3 of the day (−51 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, −51 ELO. Last 30 days: 60 matches, win rate 52%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.