AH-47

Austria
145 matches tracked 17 matches in 30 days
Last updated:

How does AH-47 play?

Rating 0.96 K/R 0.71 ADR 78.9 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 145 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 26%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 46%−5 pp · Ø 51% better than 21%

Clutch

Weakness
Last one alive

23% of 1v1s won and so well below the average (40%).

Clutch 1v1 won 23%−17 pp · Ø 40% better than 2%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 26%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (47%).

Headshot rate 53%+6 pp · Ø 47% better than 85%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.93−0.10 · Ø 1.03 better than 27%
Pistol kills per match 2.5
Knife kills 2 in 145 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 60%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 40%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 22x 4K, 4 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.32+0.05 · Ø 0.27 better than 66%
Deaths per round 76%+4 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 7 average
Whether AH-47 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 129 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.73
JunJulAugSepOct

Best month: August 2026 with 0.73.

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −27 ELO
22 matches · 50% win rate
On Mirage −26 ELO
38 matches · 47% win rate
Between 12:00 and 18:00 −131 ELO, win rate 41%
On Sundays −106 ELO, win rate 28%

AH-47 loses the most ELO on Ancient: −27 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Ancient
  2. Most kills in a match: 33 · Nuke
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
49% better than 41%
0.71 better than 46%
79.8 better than 55%
0.93 better than 25%
46% of 220 duels better than 26%
11% of 18 situations better than 2%
Mirage38
47% better than 39%
0.69 better than 34%
77.7 better than 41%
0.94 better than 29%
44% of 218 duels better than 19%
38% of 16 situations right on the average
Ancient22
50% right on the average
0.75 better than 66%
80.3 better than 55%
1.07 better than 80%
45% of 114 duels better than 25%
29% of 14 situations better than 28%
Anubis18
33% better than 9%
0.74 better than 64%
79.1 better than 53%
0.99 better than 53%
50% of 82 duels right on the average
25% of 12 situations better than 24%
Inferno15
47% better than 37%
0.72 better than 57%
79.8 better than 58%
0.96 better than 39%
45% of 74 duels better than 21%
0% of 2 situations better than 2%
Cache9
44% -
0.64 -
72.7 -
0.81-
44% of 50 duels -
67% of 3 situations -
Nuke3
67% -
0.77 -
83.8 -
1.00-
40% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How AH-47 plays

Across 145 matches AH-47 averages K/R 0.71, ADR 78.9 and a rating of 0.96. Biggest strength: Headshot rate at 53%, better than 85% of level 7 players. Most room to improve: Clutch 1v1 won at 23%, better than only 2% of level 7 players. Averages 16.0 kills per match with 53% headshots. The strongest map is Ancient with a 50% win rate in 22 matches. In 45 of 145 matches the rating was 1.10 or higher (31%), in 65 it was below 0.90. In 122 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: August 2026 at 0.99. AH-47 loses the most ELO on Ancient (−27 ELO, win rate 50%). Things go best on Dust 2 (+50 ELO, win rate 49%). Last 30 days: 17 matches, win rate 41%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.