AGENT_S0K0L

Russia
84 matches tracked 20 matches in 30 days
Last updated:

How does AGENT_S0K0L play?

Rating 1.01 K/R 0.72 ADR 75.9 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 40%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 84 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · all ELO ranges average. More 1v1 and 1v2 wins than the level 10 · all ELO ranges average.
AWPerClutcher
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

all ELO ranges

Compared with 2,009 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 50%−1 pp · Ø 51% better than 39%

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 95%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (51%).

Headshot rate 43%−8 pp · Ø 51% better than 14%
AWP share of kills 25%+14 pp · Ø 11% better than 92%
K/D 1.03−0.01 · Ø 1.04 better than 48%
Pistol kills per match 2.6
Knife kills 1 in 84 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 21%
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 7x 4K, 1 ace in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.1).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 21%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 43%
Deaths per round 70%−1 pp · Ø 71% better than 67%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether AGENT_S0K0L is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 73 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.74
JulAugSepOct

Best month: July 2026 with 0.82.

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +30 ELO
23 matches · 43% win rate
Between 12:00 and 18:00 +6 ELO, win rate 46%
On Sundays −24 ELO, win rate 36%

AGENT_S0K0L loses the most ELO in match 2 of the day: +30 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Ancient
  2. Highest rating in a match: 1.76 · Ancient
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
47% better than 30%
0.71 better than 33%
76.6 better than 25%
0.98 better than 28%
55% of 141 duels better than 70%
54% of 24 situations better than 87%
Mirage20
55% better than 60%
0.65 better than 10%
70.5 better than 7%
0.92 better than 14%
52% of 69 duels right on the average
43% of 21 situations better than 64%
Anubis11
36% -
0.69 -
75.6 -
0.94-
40% of 47 duels -
40% of 10 situations -
Cache9
56% -
0.86 -
82.4 -
1.27-
64% of 36 duels -
44% of 9 situations -
Ancient5
80% -
0.82 -
82.1 -
1.15-
64% of 22 duels -
67% of 3 situations -
Nuke4
50% -
0.75 -
76.9 -
1.02-
36% of 22 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AGENT_S0K0L plays

Across 84 matches AGENT_S0K0L averages K/R 0.72, ADR 75.9 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 51%, better than 95% of level 10 · all ELO ranges players. Most room to improve: Headshot rate at 43%, better than only 14% of level 10 · all ELO ranges players. Averages 15.6 kills per match with 43% headshots. The strongest map is Mirage with a 55% win rate in 20 matches. In 30 of 84 matches the rating was 1.10 or higher (36%), in 33 it was below 0.90. In 67 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: July 2026 at 1.14. AGENT_S0K0L loses the most ELO in match 2 of the day (+30 ELO, win rate 43%). Things go best on Dust 2 (+11 ELO, win rate 47%). Last 30 days: 20 matches, win rate 45%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.