AEpVhLOQWn

Russia
On FACEIT since 2024 101 matches tracked 48 matches in 30 days
ELO ▼ 66
2,317
30-day peak: 2,383
Rank EU
#94,929
Russia #26,984 in Russia
Last updated:

How does AEpVhLOQWn play?

Rating 1.00 K/R 0.73 ADR 82.1 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 101 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 17% weak 0.75 to 0.89 17% very weak below 0.75 27%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 0.98−0.05 · Ø 1.03 better than 28%
Pistol kills per match 2.7
Knife kills 1 in 101 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 41%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 20x 4K, 3 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 18%
Deaths per round 74%+2 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether AEpVhLOQWn is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 101 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −30 ELO
36 matches · 44% win rate
Between 18:00 and 24:00 −30 ELO, win rate 44%

AEpVhLOQWn loses the most ELO in match 1 of the day: −30 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 1.90 · Mirage
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
58% better than 73%
0.70 better than 29%
80.7 better than 48%
0.95 better than 22%
50% of 226 duels better than 42%
47% of 15 situations better than 76%
Dust 230
43% better than 20%
0.75 right on the average
83.3 better than 59%
1.04 right on the average
43% of 148 duels better than 12%
33% of 15 situations better than 38%
Ancient13
46% -
0.79 -
86.3 -
1.13-
48% of 75 duels -
50% of 6 situations -
Anubis9
44% -
0.66 -
75.5 -
0.90-
44% of 54 duels -
29% of 7 situations -
Nuke4
75% -
0.83 -
90.5 -
1.19-
46% of 24 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AEpVhLOQWn plays

Across 101 matches AEpVhLOQWn averages K/R 0.73, ADR 82.1 and a rating of 1.00. Most room to improve: Opening duels won at 47%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 47% headshots. The strongest map is Mirage with a 58% win rate in 43 matches. In 40 of 101 matches the rating was 1.10 or higher (40%), in 44 it was below 0.90. In 101 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. AEpVhLOQWn loses the most ELO in match 1 of the day (−30 ELO, win rate 44%). Things go best in match 2 of the day (+25 ELO, win rate 67%). Match no. 2 of the day goes best: 67% win rate, +25 ELO. Last 30 days: 48 matches, win rate 52%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.