ACXA6_TAMA3B

Russia
On FACEIT since 2026 150 matches tracked 24 matches in 30 days
ELO ▲ 29
2,919
30-day peak: 2,925
Rank EU ▼ 1,467 places
#11,315
Russia #3,224 in Russia
30 days · prev. #9,848 · best #7,258
Last updated:

How does ACXA6_TAMA3B play?

Rating 1.09 K/R 0.79 ADR 83.6 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 150 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Headshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

2,750-2,999 ELO

Compared with 11,309 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 66%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (51%).

Headshot rate 58%+7 pp · Ø 51% better than 85%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.08+0.03 · Ø 1.05 better than 54%
Pistol kills per match 2.9
Knife kills 2 in 150 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).

2K rounds 13.7%0.0 pp · Ø 13.7% right on the average
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 64%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 24x 4K, 5 aces in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.0).

Utility hit rate 29%−5 pp · Ø 34% better than 14%
Utility damage per round 2.7−1.3 · Ø 4.0 better than 14%
Enemies flashed per round 0.39+0.08 · Ø 0.31 better than 75%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether ACXA6_TAMA3B is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 136 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.68
JulAugSepOct

Best month: July 2026 with 0.86.

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −119 ELO
62 matches · 47% win rate
On Dust 2 −21 ELO
21 matches · 57% win rate
On Saturdays +27 ELO, win rate 43%

ACXA6_TAMA3B loses the most ELO on Mirage: −119 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Anubis
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.39 · Nuke

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
47% better than 23%
0.80 better than 70%
86.1 better than 70%
1.11 better than 67%
53% of 326 duels better than 56%
50% of 38 situations better than 82%
Ancient24
54% better than 52%
0.81 better than 75%
85.1 better than 64%
1.11 better than 69%
54% of 139 duels better than 61%
33% of 9 situations better than 37%
Dust 221
57% better than 64%
0.71 better than 29%
76.7 better than 24%
0.99 better than 26%
40% of 92 duels better than 4%
50% of 12 situations better than 80%
Anubis20
50% better than 36%
0.81 better than 76%
84.1 better than 62%
1.12 better than 71%
49% of 97 duels better than 31%
33% of 21 situations better than 36%
Nuke16
50% better than 30%
0.75 better than 40%
78.1 better than 28%
1.06 better than 42%
52% of 75 duels better than 46%
33% of 6 situations better than 35%
Cache4
25% -
0.86 -
94.7 -
1.15-
44% of 27 duels -
50% of 4 situations -
Inferno3
33% -
0.65 -
70.4 -
0.93-
40% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ACXA6_TAMA3B plays

Across 150 matches ACXA6_TAMA3B averages K/R 0.79, ADR 83.6 and a rating of 1.09. Biggest strength: Headshot rate at 58%, better than 85% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 17.4 kills per match with 58% headshots. The strongest map is Dust 2 with a 57% win rate in 21 matches. In 68 of 150 matches the rating was 1.10 or higher (45%), in 45 it was below 0.90. In 123 matches with detailed stats: 24 4Ks and 5 aces. Best month by rating: July 2026 at 1.18. ACXA6_TAMA3B loses the most ELO on Mirage (−119 ELO, win rate 47%). Things go best on Anubis (+49 ELO, win rate 50%). From match no. 5 of the day on, things go best: 60% win rate, +28 ELO. Last 30 days: 24 matches, win rate 50%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.