AB00V3

Lithuania
On FACEIT since 2014 140 matches tracked 57 matches in 30 days
ELO ▼ 212
2,233
30-day peak: 2,519
Rank EU
#120,683
Lithuania #885 in Lithuania
Last updated:

How does AB00V3 play?

Rating 1.05 K/R 0.77 ADR 85.4 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 140 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 14% normal 0.90 to 1.09 30% weak 0.75 to 0.89 11% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so right on the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 87%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so slightly above the average (50%).

Headshot rate 52%+2 pp · Ø 50% better than 66%
AWP share of kills 2%−8 pp · Ø 10% better than 12%
K/D 1.01−0.01 · Ø 1.02 better than 46%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.5%+0.3 pp · Ø 13.2% better than 55%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 74%
MVPs per match 2.5+0.2 · Ø 2.3 better than 75%
4Ks and aces 28x 4K, 5 aces in 131 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.30).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.08−0.22 · Ø 0.30 better than 3%
Deaths per round 77%+5 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether AB00V3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 131 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: May 2026 with 0.89.

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −64 ELO
29 matches · 55% win rate
In match 2 of the day −43 ELO
25 matches · 36% win rate
On Tuesdays −141 ELO, win rate 43%

AB00V3 loses the most ELO on Anubis: −64 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.19 · Inferno
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
57% better than 72%
0.77 better than 69%
86.2 better than 78%
1.03 better than 52%
52% of 122 duels better than 57%
33% of 12 situations better than 37%
Anubis29
55% better than 59%
0.71 better than 35%
80.0 better than 46%
0.97 better than 29%
43% of 114 duels better than 11%
32% of 19 situations better than 30%
Ancient27
48% better than 37%
0.80 better than 82%
87.9 better than 83%
1.06 better than 66%
59% of 108 duels better than 90%
36% of 11 situations better than 48%
Inferno22
50% better than 37%
0.82 better than 82%
89.7 better than 85%
1.12 better than 74%
59% of 117 duels better than 85%
50% of 6 situations better than 78%
Nuke12
42% -
0.76 -
82.0 -
1.02-
46% of 57 duels -
0% of 6 situations -
Mirage11
45% -
0.87 -
94.2 -
1.18-
45% of 42 duels -
0% of 4 situations -
Cache9
56% -
0.69 -
74.5 -
1.02-
42% of 38 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AB00V3 plays

Across 140 matches AB00V3 averages K/R 0.77, ADR 85.4 and a rating of 1.05. Biggest strength: Damage per round (ADR) at 85.4, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 52% headshots. The strongest map is Dust 2 with a 57% win rate in 30 matches. In 51 of 140 matches the rating was 1.10 or higher (36%), in 47 it was below 0.90. In 131 matches with detailed stats: 28 4Ks and 5 aces. Best month by rating: May 2026 at 1.27. AB00V3 loses the most ELO on Anubis (−64 ELO, win rate 55%). Things go best on Inferno (+30 ELO, win rate 50%). Match no. 1 of the day goes best: 65% win rate, +1 ELO. Last 30 days: 57 matches, win rate 47%, net ELO +75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.