A7ISON

France
On FACEIT since 2019 177 matches tracked 65 matches in 30 days
ELO ▲ 251
2,216
30-day peak: 2,216
Rank EU
#129,164
France #2,442 in France
Last updated:

How does A7ISON play?

Rating 1.04 K/R 0.75 ADR 82.7 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 177 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 8%
AWP share of kills 18%+6 pp · Ø 12% better than 81%
K/D 1.02−0.01 · Ø 1.03 better than 46%
Pistol kills per match 2.7
Zeus kills1 in 177 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 33%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 40x 4K, 4 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 80%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +272
= Stayed the same
Headshots at 40%
▼ Got worse
K/R −0.10, Rating −0.14, ADR −6.3, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.73 (at the start 0.83). Just below the average (0.74).

Patterns

From the last 177 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Sundays +27 ELO, win rate 42%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 51 · Anubis
  3. Highest rating in a match: 2.11 · Dust 2

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
55% better than 66%
0.70 better than 32%
79.2 better than 43%
0.99 better than 38%
44% of 288 duels better than 14%
50% of 20 situations better than 82%
Dust 253
43% better than 22%
0.76 better than 62%
83.9 better than 68%
1.07 better than 64%
52% of 268 duels better than 55%
41% of 29 situations better than 60%
Anubis35
60% better than 78%
0.78 better than 72%
85.6 better than 75%
1.07 better than 65%
52% of 161 duels better than 54%
33% of 18 situations better than 38%
Nuke17
71% better than 92%
0.80 better than 69%
85.6 better than 66%
1.13 better than 71%
55% of 69 duels better than 61%
43% of 7 situations better than 57%
Cache5
40% -
0.83 -
90.6 -
1.13-
60% of 25 duels -
0% of 3 situations -
Inferno3
0% -
0.48 -
64.3 -
0.49-
40% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How A7ISON plays

Across 177 matches A7ISON averages K/R 0.75, ADR 82.7 and a rating of 1.04. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 40% headshots. The strongest map is Nuke with a 71% win rate in 17 matches. In 70 of 177 matches the rating was 1.10 or higher (40%), in 69 it was below 0.90. In 156 matches with detailed stats: 40 4Ks and 4 aces. Best month by rating: July 2026 at 1.16. Things go best on Mirage (+88 ELO, win rate 55%). Match no. 2 of the day goes best: 58% win rate, +56 ELO. Improved over the last three months: ELO +272. Got weaker: K/R −0.10, Rating −0.14, ADR −6.3, Win rate −5 pp. Unchanged in recent months: Headshots at 40%. Last 30 days: 65 matches, win rate 58%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.