A3_NZOR
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Strength50% of 1v1s won and so well above the average (38%).
Weapons and aim
Average1.04 K/D and so slightly above the average (0.99).
Impact
AverageExactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).
Utility and deaths
StrengthDied in 67% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.69 (at the start 0.71). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.06. Last 3 months: 0.98 (at the start 1.05). Just below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 84.0. Last 3 months: 78.0 (at the start 82.4). Just below the average (79.2).
Share of headshot kills
Best month: August 2026 with 54%. Last 3 months: 50% (at the start 45%). Clearly above the average (47%).
Matches won (win rate)
Best month: July 2026 with 52%. Last 3 months: 43% (at the start 52%). Clearly below the average (48%).
Best month: July 2026 with 1,840. Last 3 months: 1,685 (at the start 1,840).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: October 2026 with 67%.
Patterns
From the last 61 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
A3_NZOR loses the most ELO in match 2 of the day: ±0 ELO, 35% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 1.92 · Nuke
- Most kills in a match: 29 · Dust 2
Maps in detail
from the last 61 matchesCompared with players on the same level who have at least 15 matches on the map.
How A3_NZOR plays
Across 61 matches A3_NZOR averages K/R 0.69, ADR 79.5 and a rating of 1.01. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 8 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 8 players. Averages 15.9 kills per match with 49% headshots. The strongest map is Dust 2 with a 54% win rate in 24 matches. In 16 of 61 matches the rating was 1.10 or higher (26%), in 19 it was below 0.90. In 40 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: August 2026 at 1.06. A3_NZOR loses the most ELO in match 2 of the day (±0 ELO, win rate 35%). Things go best on Dust 2 (+75 ELO, win rate 54%). Match no. 1 of the day goes best: 52% win rate, +32 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Rating −0.07, ADR −4.4, Win rate −9 pp, ELO −155. Unchanged in recent months: K/R at 0.69. Last 30 days: 20 matches, win rate 50%, net ELO +49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.