A1kam3

Western Sahara
On FACEIT since 2021 136 matches tracked 36 matches in 30 days
ELO ▲ 43
2,134
30-day peak: 2,134
Rank EU
#152,898
Western Sahara #120 in Western Sahara
Last updated:
Next update possible in 23m 39s

How does A1kam3 play?

Rating 0.94 (from 86 matches) K/R 0.72 ADR 80.6 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 86 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 9% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 30%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

25% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 25%−13 pp · Ø 38% better than 4%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.02).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 0.94−0.08 · Ø 1.02 better than 19%
Pistol kills per match 3.3
Zeus kills1 in 136 matches
Knife kills 3 in 136 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.3%).

2K rounds 12.2%−1.1 pp · Ø 13.3% better than 20%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 23%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 10x 4K, 2 aces in 59 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 81%
Deaths per round 77%+5 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Headshots at 54%, Win rate at 46%
▼ Got worse
Rating −0.06, ADR −4.5

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.74
AprMayJunJulAugSepOct

Best month: May 2026 with 0.78. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −25 ELO
28 matches · 29% win rate
On Mirage −24 ELO
52 matches · 48% win rate
On Sundays +1 ELO, win rate 37%

A1kam3 loses the most ELO from match 5 of the day: −25 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.71 · Mirage
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
48% better than 37%
0.74 better than 53%
82.3 better than 61%
0.96 better than 28%
51% of 162 duels right on the average
33% of 15 situations better than 36%
Dust 234
62% better than 84%
0.70 better than 31%
80.5 better than 47%
0.92 better than 15%
42% of 127 duels better than 9%
33% of 6 situations better than 39%
Ancient19
21% better than 1%
0.65 better than 10%
77.3 better than 27%
0.83-
45% of 62 duels better than 16%
22% of 9 situations better than 13%
Inferno8
38% -
0.88 -
92.6 -
1.19-
67% of 24 duels -
0% of 5 situations -
Anubis7
43% -
0.66 -
70.1 -
0.87-
50% of 14 duels -
0% of 2 situations -
Cache7
71% -
0.73 -
82.0 -
0.95-
53% of 36 duels -
25% of 4 situations -
Nuke7
29% -
0.72 -
76.2 -
1.06-
50% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How A1kam3 plays

Across 136 matches A1kam3 averages K/R 0.72 and ADR 80.6; the rating across the 86 rated matches is 0.94. Most room to improve: Clutch 1v1 won at 25%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 53% headshots. The strongest map is Dust 2 with a 62% win rate in 34 matches. In 24 of 86 matches the rating was 1.10 or higher (28%), in 43 it was below 0.90. In 59 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: June 2026 at 1.01. A1kam3 loses the most ELO from match 5 of the day (−25 ELO, win rate 29%). Things go best in match 3 of the day (−45 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, −45 ELO. Got weaker: Rating −0.06, ADR −4.5. Unchanged in recent months: K/R at 0.71, Headshots at 54%, Win rate at 46%. Last 30 days: 36 matches, win rate 50%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.